While I've been very happy with my Bigscreen Beyond, it is important to mention where YMMV.
- Some people are sensitive to persistence and a few people are VERY sensitive to persistence. I'm not noticing it, for which I'm very grateful. But it seems maybe 5% feel the need to drop the brightness back to 80% and a very small number of outliers feel the need to drop it as low as 40%. That would include SadlyitsBradley and one other guy so far on the BSB discord. Others like the VR Flight Sim Guy have boosted the brightness up to 130% so obviously it's not an issue for him.
- There have been a few people who have felt the need to take a small chunk out of their interface on the bridge of their nose and Bigscreen is working on a version 2 with different relief patterns for these people. ( I'll get back to this point )*
- There are different reactions to the glare. Most people in the Bigscreen discord say they notice it, but it's not a big deal. That has been my experience. For reference I never had an issue with the glare in the Index. So this is another subjective personal sensitivity issue. This can vary depending on what titles a person uses.
- Some people feel that the cushion feels clammy at first and then disappears after it warms up. I didn't have this feeling. It never bothered me.
- Most people consider the head strap a weak spot. They added an additional strap that goes across the top of your head to help. I ordered a 3rd party rear head support designed for the Quest 2 and that is working well for me. ( More about this later )*
- Some people are having trouble getting the headset lined up properly. A few people complain that it takes them minutes of futzing. I'm able to get it situated within a few seconds.
- Getting an accurate IPD measurement is critical. The facial scan isn't perfect. For some people it is, but mine was off by 4mm from my optometrist's far IPD measurement. You can very easily click the link on your facial scan received email to set your IPD to whatever you want after they have the scan.
*
Head strap and headset alignment
The Bigscreen Beyond is very sensitive to the lens to eye alignment.
Most people find that the head strap by itself will tend to slide and that will affect the headset comfort if not alignment. I'm using a 3rd party Quest 2 head strap support to cup the back of my head and that holds position for me. This may also be a highly personal thing.
The picture of me wearing my headset a few posts ago turned out to be wrong in terms of positioning. I have it positioned at a higher angle closer to the top of my head and this changes the angle and pulls more up.
I found that I need to tilt the headset forward a bit compared to where it was in that image. That accomplished to things. It took pressure off the bridge of my nose which is a common complaint and it sharpened the image. Not only that but it removed an interesting artifact.
Weird Artifact I noticed in iRacing:
I spent some time changing settings because I saw a thick red line on top of all of the white concrete barriers on the track and on the horizon. At this point things still looked pretty sharp and clear, but it turned out that I needed to tilt the headset forward a bit. After I did that the dark line disappeared and the pressure on the bridge of my nose dropped dramatically. At this point I believe I found where Bigscreen designed the headset to fit on my face.
A couple other things in iRAcing.
I had to modify the
rendererDX11.ini file changed the 0 to a 1 on the line below.
[OpenVR]
FixGetProjectionRawBug=1 ; Might help fix vertical eye alignment issues
The Xumee USB-C DAC/amp shows up as Headphone( USB 2.0 Audio ) and needs to be selected in game for iRacing.