So... Why the Aero and why now?
First let me start out by saying that nothing in VR is an investment. Everything becomes obsolete quickly, and please don't buy something just because I did.
- I got my Index in the summer of 2019. I've recently replaced the main headset cable and my left off ear speaker. It's been a great headset and it's very well constructed, but it's getting old.
- I've got a 4090 in my computer now that I specifically got to push a more powerful headset. This may be a matter of good money after bad or one purchase to justify another purchase, but it felt like I had half of a solution.
- I want the next generation Valve headset, but I got impatient.
- I tried a Reverb G2 and got a taste of higher resolution and I liked it even if I couldn't live with that particular headset long term. The G2 had better color and I loved the detail in the center of the lenses. So it got me itchy for something better.
- When the Aero was released two years ago my 2080Ti wasn't remotely powerful enough GPU for it and the 30 series scalping because of crypto offended my sensibilities. Varjo was also still working out software issues.
In a perfect world after I got the 4090 I would have gone straight to the Aero, but the G2 was cheap enough to just try out and I sold it and got most of my money back, so it was a good learning experience. I also was not sold on the Aero yet.
However getting the G2 was a learning experience and I learned about OpenXR, Open Composite, and various tools I had never touched. This is all good because the Aero in addition to having it's own software layer will likely require OpenXR and OpenComposite for most titles.
How my priorities pushed this.
One of my highest priorities is comfort. My two long term headsets the CV1 and Index were extremely comfortable and the Aero is supposed to be the most comfortable yet. I've heard many people comment about this. The over the head support is highly adjustable and is supposed to allow lower pressure on the face gasket.
I have been told by people I know that it is very solidly constructed and well executed. One person said it is like a professional quality Index which is saying something.
Image quality: Aspheric lenses, auto-IPD adjustment, high resolution, great color 99% sRGB gamut, very sharp image across the lenses. Absolutely no screen door effect, no glare, and no god rays. I also found out with the G2 that I'm sensitive to the focal depth of field that the lenses allow and the Aero is supposed to be nearly as perfect in this category as the CV1 and Index. Fortunately it appears that the Aero is very forgiving of frame rates not matching the 90fps refresh rate. People are running it with 130% SS and high graphics settings with 60-70 fps coming from the GPU in flight sims and saying it looks smooth. I'll have to see that for myself.
Light House tracking: I still love my Index controllers and my light house tracking over the last 3.5+ years has been flawless.
Support: From what I can gather from people in the Aero community, Varjo is actively working with their driving software to make improvements and add features and they stand behind their hardware. Based on what I have seen, I have a level of trust that I will get a good headset or if I don't they will make it right.
The compromises:
The Aero has a 4 pole headphone/microphone plug as an audio solution. I'm going to try to get used to ear buds, have over the ear headphones for visitors and I still may end up 3D printing a Valve Index off ear headphone solution. While this is not ideal, I'm pretty sure that I can work around this. I've also only used my microphone a few times in the last few years. I'm not a VR Chat type person and I don't talk while racing. If I ever started to use Voice Command, I might care more about a good mic solution.
The FOV of the Aero is not as much as I would have liked for my next headset, but I've been assured by a number of people that the clarity is so outstanding across the range of the lens that I will get over this quickly. I think from what I saw with the G2 that if it were clear across the entire lens and the depth of field were more accomodating that I could have dealt with the FOV.
Like it or not the Aero will max a 4090 out. The lenses stand up well to super sampling, so the image quality can be improved well past what a 4090 can drive. So it will likely look better with a 50 series GPU.
What about other competition?
Nothing else that is released has my interest. Make of that what you will.
In the near to distant future the Pimax Crystal on paper looks like exactly what I'm looking for in my next headset. My biggest concern is their implementation of the aspheric lenses. The human eye tends to automatically focus into the distance and they don't appear to be handling this well. I've proven that I'm very sensitive to this issue so I'm likely not a good candidate for their headset. My next biggest concern is comfort. Although the Crystal is supposed to be an improvement it is a very bulky headset and comfort has never been a strong point for Pimax. I'm not happy with their tack on support for lighthouse tracking that takes a large headset and makes it even larger and introduces an additional battery. I have numerous other concerns, but I'll stop there. I don't consider them a viable choice for me personally. For others it may be exactly what you want. Don't let me stop you.
So those are my thoughts behind this. VR sometimes feels like a treadmill and I'm expecting Valve to announce something by the end of the year. Varjo may introduce an update to the Aero. Who knows what's coming next?