No article about how the physics engine works makes this a sim. It was common practise for me to get in F1 challenge or rfactor 1, and edit the physics files to where it was an arcade game.
Using the most advanced software available, and using it "wrong" is not only stupid, but also very sad for the person(s) who made it possible for the PR to brag about.
My view on this game, is that it is a toned down simulator, very near arcade, just because they wanted to sell the sh*t out of it.
Don't tell me this is not true! All the advertisements, steam was full of it when I didn't get have it. Advertising at 3 places on the main page! There was no corner I could get to in the simracing community where I didn't hear of PCars in one way, or another. And not to discuss the development of the game, because they had their own place to do that.
The only place I was safe for this propaganda, were the iracing forums, where it came up a few times, but didn't last pretty long.
This IS a good game, nothing wrong with it. It is very fun when you just take it for what it is, and what it tries to be, and accept it.
But somebody who calls this a simulator is already flagging him/herself for not knowing a tiny bit of how a car acts in real life. Yes, it feels somewhat decent up to a level, but getting over the limit was never as safe as in this game.
No, sims don't need to be the most difficult thing in the world, because real cars aren't mostly that way. But PCars is just easy, ant it was made that way with all intentions, with one of them being money.
(I can see the alerts of dislikes comming in already, but I just don't care)