Definitely not a sim,all you have to do to find out is to get the c9 mercedes out for a spin at Nurburgring with both games assetto and project cars ,you will soon find out the huge difference between the arcade and the sim.
I think we all understand the words arcade and simulation ,that's why i think that project cars is a bad simulation ,it is impossible to hit full throttle in a 900 hp beast out of a corner and nothing to happen not even a decent spin .If you do it in assetto you'll find yourself spinning out of track. I don't say that in the assetto the representation is super exact as it is in real life but i can say for sure that is far more near to it.
And you think, a real C9 could only be as sensible as in AC, even when the corner-speeds with full wings are lousy compare to a much heavier Lotus Evora GX. I don´t think that these cars are so sensitiv with the throttle than AC is assuming. I can´t find a video of the C9, but one of a C11 from 1990, and as you see (green bar), he´s giving full metal before the car is straight and in AC he would spin like an idiot with this technique:
And there´s one thing pCars has better physics for sure. Driving turns like Schwedenkreuz or the Eau Rouge in a GT3 with full speed is only possible in AC. In every other sim you have to slow down a little, like in reality
What some people seem to forget: many many many race with 100% grip in AC and wonder why there is so much grip. If you turn that down to green for example things look different.
Can you change the grip level in PCars? Haven’t checked that, yet.
the only reason they lift is to place the car and because on real life you actually sense the danger about going flat out on such a place.....And you think, a real C9 could only be as sensible as in AC, even when the corner-speeds with full wings are lousy compare to a much heavier Lotus Evora GX. I don´t think that these cars are so sensitiv with the throttle than AC is assuming. I can´t find a video of the C9, but one of a C11 from 1990, and as you see (green bar), he´s giving full metal before the car is straight and in AC he would spin like an idiot with this technique:
And there´s one thing pCars has better physics for sure. Driving turns like Schwedenkreuz or the Eau Rouge in a GT3 with full speed is only possible in AC. In every other sim you have to slow down a little, like in reality
Those are not facts that prove anything about the quality of the tire model. But if you are willing to take their word then surely forza 4 was a sim too then? you know, they worked with pirelli to improve their tire model:A vote means an opinion, and while you can have different opinions, facts are simply facts. And facts say it's a sim:
Tire model: http://www.wmdportal.com/projectnews/inside-project-cars-seta-tire-model/
Physics/simulation: http://en.pcars.shoutwiki.com/wiki/Physics
Difficulty does not correlate with realism in sims. Some arcade games can be super difficult to drive because those games may have fully scripted spins, cars reacting weirdly to obstacles or just plain unpredictable tires or suspension. Some years ago I played some burnout paradise game and catching a slide in that game was more difficult than I've ever seen in any sim.That's complete bollocks.. Try the Lotus 49, 98turbo (not wastegate pressure defaults to mid levels! set it to full and it's one of the trickiest simcars ever), some of the american muscle, old mercedes benz (forgot the model but that old huge piece of junk), BAC Mono, McLaren P1 (which is way way harder to drive in pCars than for instance in AC where you can literally floor the pedal at any point in time without any consequences.. so I guess AC is complete simcade, right?).
Is the driver in the video using maximum boost like probably everyone does in ac? Same tires too?And you think, a real C9 could only be as sensible as in AC, even when the corner-speeds with full wings are lousy compare to a much heavier Lotus Evora GX. I don´t think that these cars are so sensitiv with the throttle than AC is assuming. I can´t find a video of the C9, but one of a C11 from 1990, and as you see (green bar), he´s giving full metal before the car is straight and in AC he would spin like an idiot with this technique:
yeah and tell me something who in real life uses a setup anywere near our aggresive approach at camber/toe?Unfortunately it doesn't matter if it's even "old" grip, cold & hard tyres and a full tank. You can still go flat-out at Schwedenkreuz and Eau Rouge in AC with GT3s.
www.youtube.com/watch?v=y1lgTWWoCMo
I didn't saw spinning like an idiot there in assetto did you?
Assetto is difficult but i could say the same for the real life car if i or you had the opportunity to drive the real thing i am sure that we would spin like idiots !
At eau rouge in a gt3 you can do that in assetto you are right but with optimum grip ,in real life we don't have optimum grip the most of the time ,in assetto you have the chance to try different grips which are variable with the progress lap after lap and with the number of cars .
Nevertheless there is a video in which a z4 passes eau rouge in full throttle.
Try assetto and you will not lose ,but you must have patience to understand the depth of the simulation achieved by kunos.
I don't want to say that i don't like project cars but i want to say that assetto is a better sim.
Thing about that 6:11 record (what i red about it) ..it was made on 2 km shorter track (2 km of slow technical part) and measured by taking speed of a car in some corners and calculating/guessing the lap time.. When they tried to do better estimation based on on-board cameras and cameras on helicopter they got to 6:40... still great driving..I don´t think it´s the grip in AC. Cars with much downforce have to much of it in highspeed corners. Cars with little downforce don´t have this issue. The chief of Kunos itself called AC a baby born in January, which will grow up within the years. Some cars i find very accurate and some not so convincing. It´s just a feeling and i don´t like when people call other sims poor, just because it´s different than AC. I played over 250 hours AC and the Ruf RGT-8 GT3 in pCars is by far my favorite GT3-car, after adjusting the ffb to something like 100/140/140/140 (x/y/z/m) with 22 overall force.
And what i like in pCars most, that you can adjust the grip by the weather. If you like difficult experiences in pCars, take out a fast car in the rain with intermediates or play the career when it could rain any time. AC with the worst grip you can adjust is way more grippy against that.
I don´t like cars, which are way to sensible with the throttle control, because in real life you can adjust this. Old cars from the 80´s IMHO are not so hard to drive than some sims want to believe us. Look to the Nordschleife still record from Stefan Bellof, who did a 6:11 in his Porsche 956 nearly 32 years ago. Gerhard Berger made a 6:15 before. In a C9 you will crash dozens of times before getting near that record. The Mazda 787b i like more in AC and find it more convincing.
Some cars like the G5 are far more easy to drive than in R3E, but this oldschool cars today have modern tyres, suspension and who knows what else. In hillclimb races they are driving through tough corners like on rails. There´s still no career mode for this cars, but i assume it will be something like this and i don´t think, that they are all original under the hood:
http://youtu.be/qfSawdJ9iVw
But pCars should work on the sounds.
Thing about that 6:11 record (what i red about it) ..it was made on 2 km shorter track (2 km of slow technical part) and measured by taking speed of a car in some corners and calculating/guessing the lap time.. When they tried to do better estimation based on on-board cameras and cameras on helicopter they got to 6:40... still great driving.. Just irrelevant in this case
That´s the most stupid thing i read this week and if you have proof, please post it
There was no shorter Nordschleife at this time and Bellof was the only one, who was driving the track with an average speed of over 200 km/h. The best GT-cars today could do close to 180 km/h, but there´s a speed limit on this track in three sections after the accident of the Nissan Nismo GT3 in march (Quiddelbacher Höhe 200 km/h, Schwedenkreuz and Döttinger Höhe 250 km/h). So no new records with the 24h race this weekend.
F1 cars are forebidden since after the Lauda-accident in 1976. Todays F1 cars could possibly do a 5:15 a former, i think, Mercedes-Sauber-Engeneer estimated in 2005 or so. The Radical SR8 did a 6:48 as comparison and i think, much faster prototypes are not allowed to drive there. So really a sim racing thing to beat this record.
I`m not saying it is not amazing .. it is still record, still terribly fast, still remarcable .. just saying there was a bypass shortening track (just read history of Nords somewhere ... lenght 20.8 km for that record is stated everywhere, even on official site) who knows how much would 2 km long technical part add to time .. let say he could do GP part in 1:30, take 2 km of those 4.5 km and it could be anywhere between 30-50 seconds (I didn`t go deep enought to find which part of was bypassed) and that would give you 6:40 estimated from onboard camera .. but who knows reallyEverything I read says it is the fastest lap in the tracks current configuration. Haven't found anything about a bypass. Also if you watch video of the lap it was done with traffic on the track making it more amazing.
In 1981 they started working on some changes on track and in 1983 when Bellof set the record there was a bypass shortening track to 20.8 km (from original 22,835 km + 7.7 km Sudschleife ).