iRacing.com Motorsport Simulations

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  • jarrod

do you guys recomend gettin the g25 over a standard force feedback steering wheel/ 2 pedal set??

future shop here has the g25 for 300$..
 
  • Liff

do you guys recomend gettin the g25 over a standard force feedback steering wheel/ 2 pedal set??

future shop here has the g25 for 300$..

Lots of people like the Driving Force GT more. Although the pedals are worse than with the G25, it costs a lot less. Although it's not marketed as a PC wheel, it works well with the Logitech PC drivers.
 
  • Edward Leake

Quiet in here...

So who's still sticking with it?

I took a month off but this weekend I've started back up and really enjoying iRacing, probably because I'm quick enough now to start from last and win the race.

I actually REALLY enjoy not setting a qualy time and starting in the pack, I normally make up 5-6 places in the first lap - I love the hussle. :D

Although I must admit I made a few blunders yesterday, was a bit hungover and attacked the barrier at Lime Rock a few times... doh!
 
Las Vegas Motor Speedway Added to iRacing

What happens in Vegas, stays in Vegas? Not at iRacing.com, where members will soon be able to race at Las Vegas Motor Speedway without ever leaving home - even if home is halfway around the world from the glitz of the Strip. The 1.5-mile D-shaped oval, with its 20-degree banking, hosts all three of NASCAR's top stock car series, and has been a venue for top-tier open-wheel competition and sports car racing.

"Las Vegas Motor Speedway is an amazing motorsports complex," noted Scott McKee, vice president of marketing for iRacing. "Its nickname, 'The Diamond in the Desert,' is well-deserved. The facility has the polished brilliance that is a trademark of Speedway Motorsports' properties, and it is truly multifaceted. Whether they are racing the Chevrolet Silverado or one of the other upcoming Chevy stock cars on the big oval, a Legends Car on the pit-lane-based short oval, or any of our road-racing cars on one of the three infield road courses, from the standpoint of fun racing, our members are going to find themselves winners every time they go to Vegas."

Although the oval gets much of the prime-time attention these days, LVMS' multiple infield configurations make the desert speed palace a great venue for road racing and karting. Unlike most road circuit configurations at superspeedways, none of the three at LVMS makes use of the oval, allowing for concurrent use in some situations. In addition, Legends Cars regularly compete on a short oval, which incorporates the superspeedway's pit lane.

"iRacing.com's inclusion of Las Vegas Motor Speedway as one of its online simulated race courses will allow fans to share some of the same experiences as the drivers who compete here," said LVMS president Chris Powell. "We're excited to be a part of this, and we think the race fans will get a real feel for how challenging our various race tracks can be."

In a town where entertainment is king, auto racing had a checkered history until the construction of LVMS in 1996. In 1954, when American open-wheel racing was mostly conducted on fairground dirt ovals and sanctioned by the American Automobile Association, and Las Vegas was still a relatively small town, Jimmy Bryan won a 100-mile national championship race on the one-mile Las Vegas Park track. Major league racing didn't reappear in Las Vegas for a dozen years, and then in the form of unlimited sports car racing at Stardust Raceway, a very basic road course in the countryside outside the city limits. Home for three seasons, beginning in 1966, to the season finale of the Sports Car Club of America's Can-Am series, Stardust Raceway then faded back into the desert from whence it came.

The international Formula One series was the next to take a shot at making it big in Vegas. In 1981 the Ceasars Palace Grand Prix was launched with high hopes on a track constructed in a parking lot adjacent to the hotel/casino complex. After a second race a year later, Formula One was gone, followed by a pair of CART IndyCar races in 1983 and '84. Major-league motorsport was again dormant for a dozen years until the opening of LVMS. The first major event at the new speedway was a NASCAR Craftsman Truck race, in November, 1996. The Nationwide Series paid a visit in 1997, before the Sprint Cup series arrived in 1998, marking the beginning of the track's long-term success.

Las Vegas Motor Speedway, with two oval and three road-circuit configurations, is scheduled to become available to iRacing members late this month.

Read more at iracing.com
 

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  • jarrod

that truck in the bump drafting vid..

looks like it needs some shock work.. try taking some rebound out.(slow the shock down)
 
I think the problem with not getting many european circuits is just due the trip they would have to make over here to laser scan them.
A logistical nightmare!

As for what does the infield track look like? If I can go by most of the other oval infield tracks then it will be bland, flat with cones placed to show you the way. Your lucky to get a few curbstones with some of them! :)
 
So who's still sticking with it?

I took a month off but this weekend I've started back up and really enjoying iRacing, probably because I'm quick enough now to start from last and win the race.

I actually REALLY enjoy not setting a qualy time and starting in the pack, I normally make up 5-6 places in the first lap - I love the hussle. :D

Although I must admit I made a few blunders yesterday, was a bit hungover and attacked the barrier at Lime Rock a few times... doh!

Exactly the kind of driver one does not want to race with... Don't you see the point with qualifying? People like you who make a point in trying to overtake the lot most often cause turmoil in the field already in the first turn by imitating a Kamikaze pilot in order to show everybody how good and fast they are.... Or later in the race by doing uncareful overtakings as their patience runs out on the slower guys...

I really think people should not be allowed to race without having set a Q-time. Fast drivers starting from the back and being much faster than several cars in front cause unnecessary risk situations.

Very simple.
 
  • Edward Leake

If you drive like an idiot sure, but I've yet to cause an incident, I don't see the harm myself.

If it was causing a problem I wouldn't do it, I assure you.

In fact I've found myself moving OFF the line to make room for people behind me going too deep and outbraking themselves, I'd rather drop a place and win it back than have my race ruined.
 
Virtual Version of Le Mans & ALMS-Winning C6.R

The Chevrolet Corvette is the definitive American sports car, and the C6.R is the ultimate production-based racing version of this iconic automobile. Winner of the GT1 class at the 24 Hours of Le Mans in 2006 (the most recent of Corvette's four Le Mans triumphs), and the American Le Mans Series GT1 champion in each of the four years it has competed (running Corvette's ALMS championship total to eight), the current version of the C6.R is scheduled to retire from the race track following a final shot at Le Mans in June, 2009. The Pratt & Miller team - with GM Racing the co-developer of the C6.R – will then field a new version C6.R in the GT2 class, where rules require use of more of the production car's architecture and Corvette will take on Porsche and Ferrari.

"As the current C6.R prepares to leave the field of battle in the physical world, we're very pleased to make a home for it in the virtual one at iRacing.com," said Scott McKee, the company's vice president of marketing. "Pratt & Miller will be taking on new challenges in the more restricted GT2 class, so the current C6.R will stand as a performance high-water mark. Our current members, and the many Corvette enthusiasts who have followed the C6.R's competition history, will be able to experience this car's remarkable capabilities long after the flag falls at Le Mans next summer."

Acknowledging that the C6.R's addition to the iRacing fleet wasn't exactly a well – kept secret – Dale Earnhardt, Jr. dropped a hint during an interview on SPEEDtv's Wind Tunnel with Dave Despain in early November, and Corvette Quarterly broke the full story a week later – McKee pointed out that eight of the 11 tracks on the current American Le Mans Series schedule are either already in the iRacing track inventory or in development, so iRacers will be able to experience the car's performance on most of the tracks where it competed in the physical world.

"All of us on the team and at General Motors are proud of the success that the GT1-class C6.R has achieved during its racing career," said Doug Fehan, Corvette Racing Program Manager. "Every good thing must come to an end, and so it will be this June at the 24 Hours of Le Mans with the GT1 car's real-world racing career; we're on to a new C6.R project now. But, it's good to know that in the virtual world this car will continue to compete, and that the fans who have supported us over the years will have the opportunity to experience the C6.R for themselves through the creativity and innovations at iRacing."

McKee hailed the Corvette as a particularly important addition to the iRacing inventory of cars, and stressed that the techniques iRacing uses in the development of all of its vehicles will ensure the performance fidelity of the virtual duplicate of the C6.R.

"Our friends at Pratt & Miller are sharing with us the necessary CAD files and other data," McKee said. "When we're finished the only element of the actual race car we won't have is the air conditioning system."

The iRacing Corvette C6.R is expected to be available to iRacing members before its real-world counterpart makes its final start at the 24 Hours of Le mans, June 13, 2009.

Source: iRacing.com
 

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