I'm not sure pitting in Forza has any effect whatsoever on your car. So, maybe it's wise (if they see Forza as their competition) to use the resources elsewhere.

For us non-PC people, what exactly is a difficulty modifier and to what part of the game does it relate?
 
What it is Rob, is that your XP and Cash you earn from each race is bumped up for every modifier you switch on. So if you turn the AI up to a harder level, take off your car-assists and so on, you'll earn more XP and cash per race... it's exactly what Forza does and it's quite a clever system, it rewards the player for pushing their comfort zone.
 
What it is Rob, is that your XP and Cash you earn from each race is bumped up for every modifier you switch on. So if you turn the AI up to a harder level, take off your car-assists and so on, you'll earn more XP and cash per race... it's exactly what Forza does and it's quite a clever system, it rewards the player for pushing their comfort zone.

Oh yea. Thank you. Well, I'm quite used to this for playing Forza for so long. I find in interesting that you can race "loaner cars" in GRID A/S in any race on any track on line in Custom Cup. This is different that Forza, and a great move to not limit folks who want to jump right in to open wheel for example. But the real brilliance, I think, is that the cars you "buy" with your game cash, you actually "own" in that they accrue damage through competition and wear and tear and you can also pay to upgrade them, this having a better car in the race.Incorporating this into league play would be fantastic.
 
Focus on Tire Wear:
As for the tire wear you mention, GRID Autosport has what looks to be perhaps the best tire modding that the console has ever seen.

Tire wear is only available in the endurance class, but in Custom Cup (online) you can set these races for day or night, with a wide range of cars to choose from, and, if I'm reading between the lines correctly, you MAY be able to have tire wear a factor cross-discipline, but, in any case, if you stay within the endurance class and cars, you can put them virtually in any setting and have the added realism of tire wear:

Here’s a breakdown of the things you can configure in a Custom Cup:
  • Discipline – pick your favourite style of racing.
  • Vehicle Class – the type of vehicles you want to drive.
  • Race Type – the available Race Types will depend on what Discipline and Vehicles you’ve picked.
  • Number of Events – create a mini-championship up to five Events long.
  • Tracks – choose the track, route, lighting conditions and race length for each Event.
The tire wear was described by one of the Chief Handling designers at Codemasters as thus:

“Whether you’re racing a classic GT40 or a modern Prototype, expect a lot of mechanical grip at low speeds and a car that likes a smooth turn in and requires a careful application of the throttle. The GT cars are relatively heavy but have good downforce, so drivers will find more grip and confidence at higher speeds.

Be careful not to overstep the boundaries though, as tyres wear over the course of a race. Expect to start under steering if you wear the fronts by locking your brakes, or a tail happy machine if you spin up the rears.

Endurance cars tone down the urgency of a car built for a sprint to the finish, but these are thinking drivers’ machines built for a world where patience and planning is just as important as raw pace.”

But I prefer to illustrate with a video. This guy is driving an Aston Martin, which will be a pretty grippy car. He runs an eight minute race, but I get the feeling tire wear is designed to wear depending on your driving style, not setup or a universally applied formula. In addition, the wear rate is slower or faster depending on the length of race you choose, sort of like F1. (Also notice the damage indicators on right, left column. From top to bottom, Wheels, Engine, and Suspension respectively -- explained as such: Damage to the wheels will cause the steering to become misaligned and as a result will make the car pull to the side (he took some damage here in the video);Engine damage --Radiator, Turbo, Exhaust, and Engine itself):
 
One reviewers perspective of the handling:
A week with Grid Autosport.​
16 hours played and tested as I write this.
1st off. The big one... The handling, Is it any good? Did they listen to all the whining we did?
Ooooohhh yes it's good VERY good, and yes again, they did listen to us fans of old and acted on it (or most of it so far?).
FINALLY! After years of waiting, we get a true-blooded, direct descendant of Grids epic gameplay.
Grippy cars on tarmac that you need to DRIVE to succeed. Slide any race car about like you had to in Grid 2 and you'll fail at the first corner.
Driving Autosport right on the limits of speed vs grip round Istanbul Park intermediate and the old grey matter started fizzing again, those Grid ingrained responses to what I was seeing on screen and feeling through the wheel took over and the Grin was back.
http://forums.codemasters.com/discussion/628/grid-autosport-review#latest
 
Alex Zafro
His YouTube site has some exclusive gameplay in it, which you have probably seen, but what is really exciting is how he describes the handing. (Obviously he is semi-promoting the game for Codemasters, but I'm sure they didn't tell him what to say). In another video, he said wheel users will be delighted, and compared the handling more to iRacing and rFactor than to GRID1 or GRID2. Give a listen around 2:10.
 
Hard to believe that handling is more like iRacing and rfactor...i hope not. I think that handling will be upgraded from grid 1. Grid 2 is total different story. I watch some of videos where AI is catching drift and it is very smiliar behaviour to grid 1. And i hope thats true, because i love grid 1 handling. It's easy, fun and not hard to master.
 
Yea, I don't think they made a direct comparison, but they were obviously gushing over the immersion and the noticeable swing toward SIM, even from GRID1. That seems to be the word.
 
PART 1

Circuits
Name

Day

Night

Routes
algarve_0_track.jpg


Autódromo do Algarve


Yes

Yes

Sport Circuit
GP Circuit
National Circuit
Club Circuit






austin_0_track.jpg


Circuit of the Americas

Yes

Yes

GP Circuit
GP Circuit Reversed
National Circuit
National Circuit Reversed
Club Circuit
Club Circuit Reversed






bathurst_0_track.jpg


Mount Panorama

Yes

No

Motor Racing Circuit
Motor Racing Circuit Reversed






brands_0_track.jpg


Brands Hatch

Yes

Yes

GP Circuit
GP Circuit Reversed
Indy Circuit
Indy Circuit Reversed
Drift Circuit
Drift Circuit Reversed






autosport_speedway_0_track.jpg


Autsport Speedway

Yes

No

GP Circuit
Infield Circuit
Oval Circuit
Club Circuit
National Circuit
Drift Circuit
Drift Circuit Reversed






hockenheim_0_track.jpg


Hockenheimring

Yes

Yes

Grand Prix Course
Motodrom Course
Short Course
Short Course B
Drift Course
Drift Course Reversed






indianapolis_0_track.jpg


Indianapolis

Yes

No

Sport Circuit
GP Circuit
Oval Circuit
Infield Circuit
North Circuit






istanbul_park_0_track.jpg


Intercity Istanbul Park

Yes

No

Grand Prix Circuit
Intermediate Circuit
Grand Prix Circuit B
Intermedia Circuit B






jarama_0_track.jpg


Circuito Del Jarama

Yes

No

GP Jarama Circuit
GP Jamara Circuit Reversed






mont_tremblant_0_track.jpg


Circuit Mont Tremblant

Yes

Yes

Grand Prix Circuit
Grand Prix Circuit Reversed
North Loop
North Loop Reversed
South Loop
South Loop Reversed






okutama_gp_0_track.jpg


Okutama

Yes

Yes

Grand Circuit
Sprint Circuit
Drift Circuit
Grand Circuit B
Sprint Circuit B
Drift Circuit B






red_bull_ring_0_track.jpg


Red Bull Ring

Yes

No

GP Circuit
GP Circuit Reversed
South Circuit
South Circuit Reversed
North Circuit
North Circuit Reversed






sepang_0_track.jpg


Sepang International Circuit

Yes

Yes

GP Circuit
GP Circuit Reversed
North Circuit
North Circuit Reversed
South Circuit
South Circuit Reversed






spa_francorchamps_0_track.jpg


Spa-Francorchamps

Yes

Yes

GP Circuit
Sportscar
GP Circuit Reversed
Sportscar Reversed






yas_marina_0_track.jpg


Yas Marina Circuit

Yes

Yes

GP Circuit
Championship Circuit
International Circuit
South CircuitPaddock Circuit
Drift Circuit
Drift Circuit B

 
Last edited:
PART 2

Cities
Name

Day

Night

Routes
barcelona_0_track.jpg

Barcelona

Yes

No

Memorial Run
Marine Gate
Columbus Bay
Cathedral Pass
Fountain Loop
High Street

chicago_0_track.jpg

Chicago

Yes

No

The Loop
Underpass Ring
Wabash Run
Riverside
Marina City
Lake Shore Point

detroit_0_track.jpg

Detroit

Yes

No

Stadium Long
Stadium Short



dubai_0_track.jpg

Dubai

Yes

No

Al Sufouh Stri
Jumeirah Beach
Nakheel Vista
Hattan Way
Orra Quay Loop
Gulf Approach

paris_0_track.jpg

Paris

Yes

No

Arc de Triomphe
Avenue de New-York
Circuit de la Seine
Champs Élysées
Pont de L’alma
Le Trocadero

san_francisco_0_track.jpg

San Francisco

Yes

No

Grand Prix Circuit
Grand Prix Circuit B
Sprint Circuit
Short Circuit
Sprint Circuit B
Short Circuit B

washington_0_track.jpg

Washington

Yes

No

Grand Prix Circuit
Park Circuit
Street Circuit
Sprint Circuit
Hill Circuit
Spring Circuit B​
 
Last edited:
So, as another thread mentioned, the track list is up and here is is:


GRID Autosport Track List
By Ben Walke @BenWalke · On June 2, 2014
When we first announced GRID Autosport we confirmed that it would be home to 22 locations with a combined route list that totals over 100. Of these 22 locations the vast majority would be circuits, including the likes of Hockenheim, Sepang, Jarama and Yas Marina.

Today we’re really excited to be confirming the full track list for you all. We’ve got some old friends making an appearance alongside a couple of fresh faces that we think will offer some great racing action, but enough talk, here’s the full list.

Here is the order of information:

Circuits
Name
Day?
Night?
Routes

______________________________

algarve_0_track.jpg

Autódromo do Algarve
Yes
Yes
Sport Circuit
GP Circuit
National Circuit
Club Circuit

austin_0_track.jpg

Circuit of the Americas
Yes
Yes
GP Circuit
GP Circuit Reversed
National Circuit
National Circuit Reversed
Club Circuit
Club Circuit Reversed

bathurst_0_track.jpg

Mount Panorama
Yes
No
Motor Racing Circuit
Motor Racing Circuit Reversed

brands_0_track.jpg

Brands Hatch
Yes
Yes
GP Circuit
GP Circuit Reversed
Indy Circuit
Indy Circuit Reversed
Drift Circuit
Drift Circuit Reversed

autosport_speedway_0_track.jpg

Autsport Speedway
Yes
No
GP Circuit
Infield Circuit
Oval Circuit
Club Circuit
National Circuit
Drift Circuit
Drift Circuit Reversed

hockenheim_0_track.jpg

Hockenheimring
Yes
Yes
Grand Prix Course
Motodrom Course
Short Course
Short Course B
Drift Course
Drift Course Reversed

indianapolis_0_track.jpg

Indianapolis
Yes
No
Sport Circuit
GP Circuit
Oval Circuit
Infield Circuit
North Circuit

istanbul_park_0_track.jpg

Intercity Istanbul Park
Yes
No
Grand Prix Circuit
Intermediate Circuit
Grand Prix Circuit B
Intermedia Circuit B

jarama_0_track.jpg

Circuito Del Jarama
Yes
No
GP Jarama Circuit
GP Jamara Circuit Reversed

mont_tremblant_0_track.jpg

Circuit Mont Tremblant
Yes
Yes
Grand Prix Circuit
Grand Prix Circuit Reversed
North Loop
North Loop Reversed
South Loop
South Loop Reversed


okutama_gp_0_track.jpg

Okutama
Yes
Yes
Grand Circuit
Sprint Circuit
Drift Circuit
Grand Circuit B
Sprint Circuit B
Drift Circuit B


red_bull_ring_0_track.jpg

Red Bull Ring
Yes
No
GP Circuit
GP Circuit Reversed
South Circuit
South Circuit Reversed
North Circuit
North Circuit Reversed

sepang_0_track.jpg

Sepang International Circuit
Yes
Yes
GP Circuit
GP Circuit Reversed
North Circuit
North Circuit Reversed
South Circuit
South Circuit Reversed

spa_francorchamps_0_track.jpg

Spa-Francorchamps
Yes
Yes
GP Circuit
Sportscar
GP Circuit Reversed
Sportscar Reversed

yas_marina_0_track.jpg

Yas Marina Circuit
Yes
Yes
GP Circuit
Championship Circuit
International Circuit
South CircuitPaddock Circuit
Drift Circuit
Drift Circuit B

barcelona_0_track.jpg

Barcelona
Yes
No
Memorial Run
Marine Gate
Columbus Bay
Cathedral Pass
Fountain Loop
High Street

chicago_0_track.jpg

Chicago
Yes
No
The Loop
Underpass Ring
Wabash Run
Riverside
Marina City
Lake Shore Point

detroit_0_track.jpg

Detroit
Yes
No
Stadium Long
Stadium Short

dubai_0_track.jpg

Dubai
Yes
No
Al Sufouh Strip
Jumeirah Beach
Nakheel Vista
Hattan Way
Orra Quay Loop
Gulf Approach

paris_0_track.jpg

Paris
Yes
No
Arc de Triomphe
Avenue de New-York
Circuit de la Seine
Champs Élysées
Pont de L’alma
Le Trocadero


San Francisco
Yes
No
Grand Prix Circuit
Grand Prix Circuit B
Sprint Circuit
Short Circuit
Sprint Circuit B
Short Circuit B


Washington
Yes
No
Grand Prix Circuit
Park Circuit
Street Circuit
Sprint Circuit
Hill Circuit
Spring Circuit B
 
Last edited:
What excites me about the track list, besides the obvious concentration on real tracks and dropping of live route nonsense, is the presence of two confirmed ovals --

The Indianapolis 2.5 mile oval:

The Autosport Raceway Oval (not shown, but similar):

and 2-3 more that could be used as an oval course, such as the Circuit Mont Tremblant South Loop Reversed --
CAN%20Mont-Tremblant%202001%20South.gif


The Red Bull Ring North Circuit Reversed --
show.php

And the Okutama Sprint Circuit:

This will create a true atmosphere for IndyCar racing and possibly a series down the line, but I think the World Touring Car Championship is coming into focus first.
 
Last edited:

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