Best Racing Game- Yes finally that have agreed that Forza is not a SIM!!, about time. Best racing game, yes I agree, all Forza titles are great racing games, but not SIMS, I wish people would stop comparing Forza with AC, with RF2, with IRacing, that are simply not in the same ball park, but yes, Horizon looks sexy
Horizon had always been on the arcade side but still more believable than something from the NFS series. Motorsport falls somewhere in the between arcade and sim. But to put horizon in the same category as motorsport would be wrong. They share some vehicle assets and that is about it.
 
Horizon 3 looks pretty darn good my XOne but from videos even better on the PC. I was hoping for at least an unlocked frame rate but I didn't know it would also run at full resolution on my UltraWide (3440x1440) - looks fantastic! Quite a masterpiece of a game - a blast for car lovers. Again, won't replace my sims but open world driving is a very nice change of pace.
I won't have until the 27th, only bought the standard version - extra cars and playing early not necessary.
 
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Got the Ultimate Edition, should've pre-loaded though as this 48GB download seems to drag on forever :|

I can't wait to see what's in store for the car packs and maybe even the expansion(s). Probably not likely but I secretly hope they include that wiener-mobile I posted some time ago :p
 
Forza games always have proper tire and car physics, setup and telemetrie... Even drivetrain elasticity is properly simulated in Forza games... Thats why it has the Forza title in its name and not Need for Speed Horizon or The Crew Horizon... It was the idea from the start of the Horizon series to bring the Forza physics in an open world ;)

If someone wants to be know more about how things in Forza work look here:

https://www.twitch.tv/forzamotorsport/v/15359698

1:46:00: Laserscan Tracks, also at 7:23:00, Updates of IRL changes to tracks
1:55:00 Licensing Track, Cars
5:24:45 How to make a Forza Game mit Creative Director Bill Giese
6:10:00 Audio and Music Q&A mit Audio Director Nick Wiswell
6:18:00 Drivetrain Elasticity, Sound Engine
8:18:00 Physics, Tires, Older Cars
8:29:40 Rain/Wet Tracks
8:31:55 Puddles
 
Forza games always have proper tire and car physics, setup and telemetrie... Even drivetrain elasticity is properly simulated in Forza games... Thats why it has the Forza title in its name and not Need for Speed Horizon or The Crew Horizon... It was the idea from the start of the Horizon series to bring the Forza physics in an open world ;)

If someone wants to be know more about how things in Forza work look here:

https://www.twitch.tv/forzamotorsport/v/15359698

1:46:00: Laserscan Tracks, also at 7:23:00, Updates of IRL changes to tracks
1:55:00 Licensing Track, Cars
5:24:45 How to make a Forza Game mit Creative Director Bill Giese
6:10:00 Audio and Music Q&A mit Audio Director Nick Wiswell
6:18:00 Drivetrain Elasticity, Sound Engine
8:18:00 Physics, Tires, Older Cars
8:29:40 Rain/Wet Tracks
8:31:55 Puddles
It doesn't matter what do you implement, if it is not implemented realistically it is still arcade... And drivetrain elasticity is uselles if you can drive your Lambo on sand in half meter salt water like there is no tomorrow :)
 
If there would be a beach in Assetto you could do that too... So it does not matter where you drive what matters for me is the car physics working in the background...
 
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If there would be a beach in Assetto you could do that too... So it does not matter where you drive what matters is the physics working in the background...
there is a sand in Zandvoorth .. go try to go 250kmh on in an maintain perfect control over car ... or just find some grass .. sure grass is just less grippy tarmac with different texture in AC but you won`t be able to control you car on it. Just watch any video of Forza Horizon and tell me that it resembles realistic car behaviou to you .. this is not me saying it is bad game .. just intentionaly made arcade full of wow effects and drive models that makes you feel good ..
 
As i said: "what matters for me is the car physics working in the background..." not the grip numbers of the sand in AC at Zandvoort or on grass... This has nothing to do with the tire model, car setup ect...

And you don´t need to quote the last post...


Btw: You know the legendary Daytona Beach racetrack ?

Take a look here starting at 15min 40sec :

Seems arcade :D
 
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Depends what you consider "full". My setup is partially supported - TX w/T3PA pedals but not my TH8A shifter yet. There is a list of the hardware that's supported but it's still a work in process.

EDIT (found from Sept. 7th news):
  • Logitech G27 Racing Wheel
  • Logitech G25 Racing Wheel
  • Logitech G29 Racing Wheel
  • Logitech MOMO Force Feedback Racing Wheel
  • Thrustmaster T300RS
  • Thrustmaster T500 RS Gaming Wheel
  • Logitech G920 Xbox One Wheel
  • Thrustmaster T150
  • Thrustmaster TX Xbox One Wheel
  • Thrustmaster TMX Xbox One Wheel
  • Thrustmaster RGT Force Feedback Racing Wheel
“Note that there are additional wheels that we plan on bringing on board soon, notably Fanatec products such as the ClubSport V2 Xbox One Hub and the Fanatec CSR models,” Ekberg explains in a post on Xbox Wire.
 
don`t see any Aventador in that video :)
as goes "physics working behind it", you can have as much physics calculations as you want but unless they are not trying to be reasonably simplified model of real world you don`t get simulation out of it :)

I`m starting to think a bit you are trolling me ;) as I never heard anybody arguing about Horizon being arcade branch of simcade Forza series ... I don`t even think devs are trying to sell physics in that game ..to me they are selling lifestyle, love to cars, fun and more casual experience
 
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To me its a matter of having fun, I prefer rF2, AMS, or R3E physics for simulating racing but that doesn't mean I need the same physics for a drop-down gorgeous open-world car game. If you try to lump everything together and use a single and narrow set of variables to define what's fun then that limits the choices of games for fun. I don't take Forza Horizon 3 seriously, it is a niche that is well... "fun"... for me. It feels better and "a little" more believable than something like NFS, GRID, or The Crew but it really doesn't matter. If someone enjoys NFS then that's all that matters. My favorite racing sims are R3E, rF2, and AMS - my favorite arcade open world is easily Forza Horizon 3 - I'm amazed at the detail and work that has gone into this game. Credit where credit is due.
 
  • Deleted member 197115

This is my first Forza title and physics, if you can call it that, right up to the level of NFS.
Great, gorgeously looking game but based on a dream land laws of physics.
Just fun,perhaps not long lasting.Get one if you have little kids, they love it.
 
Forza Horizon 3 Image 1.jpg

Turn 10 Studios have finally released the latest Forza Horizon title to the general public, marking the first time a full retail version of a Forza game has been sold for Windows 10 PC gamers.


The latest in a long line for Forza titles, Horizon 3 brings a monster selection of some of the most desirable cars on the planet, all playable in a huge open world Australian landscape environment. With photo realistic graphics, a wide variety of offline missions and some exotic, and just plain strange, cars to choose from, Horizon 3 has long been anticipated by fans of the series.

Forza Horizon 3 Launch Trailer

Perhaps the big thing that makes the release of Forza Horizon 3 so interesting is the fact this is the first time a fully functional Forza game has been released for sale on PC. With all future Forza series now releasing on Windows 10 PC as well as its traditional Xbox home, it will be very interesting to see how PC players receive the game.

For the full list of cars available in Horizon 3, check out our previous article - 'Forza Horizon 3 Full Cars List'

...................

Forza Horizon 3 brings the Horizon Festival to Australia – the most beautiful and diverse setting yet in the series. As boss of the Horizon Festival, you’ll have the power to decide when and where the festival expands, as you drive, jump, drift and race to earn millions of fans along the way. With gorgeous graphics and brand new ways to play, like four-player Campaign co-op and Xbox Play Anywhere, Forza Horizon 3 is the ultimate open-world racing game.

Forza Horizon 3 is available in three different versions to fit every racer. The Standard Edition features the full version of the game with more than 350 different vehicles to choose from and countless hours of gameplay to enjoy. With the Deluxe Edition, players receive VIP membership (which includes double earnings on level up wheel-spins, free gifts from the Forza Community Team, and more) and the Forza Horizon 3 Motorsport All-Stars Car Pack, featuring 10 amazing race cars – the first time a purpose-built race cars have appeared in the Forza Horizon series.

For the Forza fan looking to go even further with their Forza Horizon 3 experience, we have the Ultimate Edition. In addition to receiving all the content from the Deluxe Edition of the game, Ultimate Edition owners will also receive the Forza Horizon 3 Car Pass, which includes access to six months of monthly DLC cars starting in October.




Check our very own RaceDepartment Forza Horizon 3 sub forum, a place to find the latest news, chat about the game with you fellow fans and simply enjoy all that Forza Horizon 3 has to offer.

Forza Horizon 3 Image 2.jpg


Have you tried Horizon 3 yet? What do you think of the game? Windows 10 PC player? If so, is this the first Forza purchase for you, and what do you think of the game? Let us know in the comments section below!
 
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Does it have multi controller support? It would be a fun break from the super serious sims like rF2 and Iracing but I need to be able to use my T500 with G27 pedals. Unfortunately it is not possible with Forza Apex.
 
I've never before considered buying a game in the price range of the Ultimate Edition, but I gave this a shot and am thoroughly enjoying it.
It's the first time I ever had a Forza game after years of wondering what it's like. This is the less racing Simulation version of Forza, compared to Motorsport/Apex, but it's still a lot of fun to control and certainly isn't like an NFS title. It's in between The Crew and Test Drive Unlimited.
Visually, the game is as good as it can get in racing games so far, with a reliable 50-60 FPS in 4k, no AA, using a GTX 1070.
 
I've never before considered buying a game in the price range of the Ultimate Edition, but I gave this a shot and am thoroughly enjoying it.
It's the first time I ever had a Forza game after years of wondering what it's like. This is the less racing Simulation version of Forza, compared to Motorsport/Apex, but it's still a lot of fun to control and certainly isn't like an NFS title. It's in between The Crew and Test Drive Unlimited.
Visually, the game is as good as it can get in racing games so far, with a reliable 50-60 FPS in 4k, no AA, using a GTX 1070.
Are you playing it with wheel? Proper wheel support is by far the most important for me. When Forza Motorsport Apex (Beta) came out, i immediately downloaded it, even i knew that it wouldn't work with wheel. I tried to force myself to play it with controller, but i just can't bare it anymore. Once you have a wheel there is no going back. So i uninstalled it again back then.
I'd really only consider to buy Horizon if it has proper force feedback. Doesn't have to be Assetto Corsa quality, but a tad better then Forza Motorsport (understeer, understeer, understeer....OVERSTEER) would be nice :)
Please report, anyone who is/tries playing it with a wheel (quoted you for now, because of your positive feedback)
 

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