I am not sure to be honest. That value definitely changed the base wear rate for me
Do not worry, friend. It is so curious that changing the value does not have changes in the wear... I do not know if they have moved the files to another side... I don’t know what’s going on. Greetings!
These are the wear files for each compound ( was editing these that do nothing "<WearRate value =" 0.82 "/>)
@andyandy989898
A tire can’t last longer than it advertises its recommended life. If the soft has a recommended life of 23 laps, you should reach 23 laps with more wear than 46%.
I have to do more tests... but actually, I just gave a little more wear to each compound. I think it scales only on each circuit. I will keep you informed, if I see something strange. Do not hesitate, friend Greetings!!!Have you done the wear rate practice session to get a new recommended life. The default value here is based upon Codemasters wear rates. Once you do the tyre wear practice session it should update
@andyandy989898
Hello. I’m happy with the adjustments I made to wear on the compounds. The soft tires lasted too long. In Vietnam, a normal lap ( without skidding or blocking ) was completed a lap with 2% wear. A 2% wear for 23 laps gives a total of 46% wear. Which was very low. Increase it to 3%, and now it’s 3%x23, 69% wear.
The hard tyres spent in the same circumstances 1%. Going 40 laps gave a wear of 40%. I raised it to 1.5% wear per lap.
A tire can’t last longer than it advertises its recommended life. If the soft has a recommended life of 23 laps, you should reach 23 laps with more wear than 46%.
It is always regular, if we drive consistently and similarly on each turnOut of curiosity, you talk about 2 or 3 % per lap. Is it a regular consumption? Or is it possible that after a certain percentage the tyre wears out more quickly?
Example: from 0 to 20 % at 2 %per lap and then after the cliff you have like a 4-5% per lap? Or is it always regular?
It is always regular, if we drive consistently and similarly on each turn
Hello, the Mod is spectacular. It gives it a very good playability. In my opinion, breakages occurred too, and lasted a lot. I made some adjustments in case you are interested in including these new numbers in your Mod:Feedback request to everyone - Using the latest version of experimental mod - How many gearbox issues have you had?
Thanks
Hello, the Mod is spectacular. It gives it a very good playability. In my opinion, breakages occurred too, and lasted a lot. I made some adjustments in case you are interested in including these new numbers in your Mod:
<JammedGearPermanentThreshold value="0.66" />
<JammedGearTemporaryThreshold value="0.20" />
Greetings!!!