F1 2017 Modding Questions Thread

I tried to save with intel's plugin, but I got it work with Nvidia's plugin

I have similar experience. People here say that you have to use intel plugin for everything but i have been moding my own career quite a lot (many different things) and i need to use both intel and nvidia plugin. Some things work with intel, some things work with nvidia.
 
Okay, then look for either one of these four files:

or


Then copy them both into your...


Don't forget to save it as XML, or Ego ERP Archiver won't read. And as always, let us know how it comes out!
I didn't understand at all what I have to do... If I change like Magnussen helmet to one which Massa has, what should I do
 
Hi everyone, I have a question and I hope anyone could help me.
If you look at the picture I uploaded you can see that there's a hole in my helmet when I'm driving in "TV cam mode" or "cockpit mode", but if I switch to the other camera modes I can see my helmet normally how it should be.
Does anyone know why this happens? If so how can I resolve this?
PS:(I already Deleted the game and installed it again so I would have the original files but it doesn't seem to resolve the problem...)
fsd-compressor.png
 
Hi everyone, I have a question and I hope anyone could help me.
If you look at the picture I uploaded you can see that there's a hole in my helmet when I'm driving in "TV cam mode" or "cockpit mode", but if I switch to the other camera modes I can see my helmet normally how it should be.
Does anyone know why this happens? If so how can I resolve this?
PS:(I already Deleted the game and installed it again so I would have the original files but it doesn't seem to resolve the problem...)
View attachment 223065
looks like your camera setting have it placing through the helmet rather than a hold in the helmet
 
looks like your camera setting have it placing through the helmet rather than a hold in the helmet
Thank you for your time! ;) It resolved it. I use a different camera mode for the modern cars in career mode and it was still the same camera settings for the classic cars which I thought there was a hole in my helmet but it was actually the air intake of the car not the helmet. So thanks again!
 
question for the performance magicians here :D i am trying to make chart of engine/chassis/aero values from the performance files of teams in order to keep track of changes made to performace season by season so i am not lost in it and i would like to somehow find some value by which i would be able to sort teams from best to worst.
So i made screenshots of those three categories from the start of the career and now i am trying to find some values in performance files to match it.
I was successfull in Aero section - the m_aero_front values and m_aero_rear values seems to match the aero performance of the teams (the higher the numbers, the better the aero performance is)
But in engine and chassis sections, the values doesnt make any sense when compared between the teams.
The "MASS" values in chassis section are at least little bit correct (the lower the number, the better the chassis) and it matches the chassis performance in game, only red bull is weird, because red bull is supposed to have second best chassis yet their number is 732 which is worse then mercedes 728 and force india 730. Other teams are ok and sorted how they should be.
But the engine section is a mess for me :D
If someone managed to read it all and know the answer or at least something that could help, i would greatly appreaciate it. thank you so much
 
question for the performance magicians here :D i am trying to make chart of engine/chassis/aero values from the performance files of teams in order to keep track of changes made to performace season by season so i am not lost in it and i would like to somehow find some value by which i would be able to sort teams from best to worst.
So i made screenshots of those three categories from the start of the career and now i am trying to find some values in performance files to match it.
I was successfull in Aero section - the m_aero_front values and m_aero_rear values seems to match the aero performance of the teams (the higher the numbers, the better the aero performance is)
But in engine and chassis sections, the values doesnt make any sense when compared between the teams.
The "MASS" values in chassis section are at least little bit correct (the lower the number, the better the chassis) and it matches the chassis performance in game, only red bull is weird, because red bull is supposed to have second best chassis yet their number is 732 which is worse then mercedes 728 and force india 730. Other teams are ok and sorted how they should be.
But the engine section is a mess for me :D
If someone managed to read it all and know the answer or at least something that could help, i would greatly appreaciate it. thank you so much

Compare the y= values in the RevsPowerSpline these are the values that are upgraded.
 
If you want to just change the basic shape of the helmet, you need to export the .xml and find the following lines;

https://imgur.com/g2HO5Gp

Then copy the line I highlighted (2nd arrow) and paste it into the part I highlighted here;

https://imgur.com/7N4pSO2

You can do this for any driver and/or any helmet. However, it is important to note that just changing this line will only give you the basic model of the helmet; To really make it work you will need to change the helmet_d and helmet_n as well.
Here I changed the .xml to change my career driver's helmet (Bell) into a Schuberth. This is the only thing I changed, but notice how the textures don't line up (helmet_d) and the two vents on the front are still shaped as a Bell helmet (helmet_n).

You can edit the file using notepad, but make sure you save it as an .xml. Then import it back into incardriver.erp and don't forget to save. Make sure you make a backup of the .xml to fall back to in case you screw up.

(If you can't get it to work send me a message and I'll try to answer more specific questions)
Thank you, Now I get it
 

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