I know I might be going too far, but... no plans to add flight sims such as X-Plane? DCS?
Looks possible I have also on my todo list to add kart racing pro (damn this todo list get longer and longer )
Looks like you have moved a component or something like that, try to get back from the original and try againHi everyone, in the output screen I check what's seen in the photo. I can not understand the problem. The model is NX3224T028_011 and the template is Dash 2.8 Gear Indicator. Could you please help me kindly?
Strange because it was the first mistake he gave me, just connected and without any other attempts. My doubt may be that, trying to load another template, it loads it perfectly. At this point I think this template can be!Looks like you have moved a component or something like that, try to get back from the original and try again
Really weirdStrange because it was the first mistake he gave me, just connected and without any other attempts. My doubt may be that, trying to load another template, it loads it perfectly. At this point I think this template can be!
Meanwhile, thank you for your courteous availability. I just try to come home and let you knowReally weird
View attachment 216079
This is the one I used, which is the one which is in the package : https://www.dropbox.com/s/sq3raxaa11gwqbj/DASH_2.8__PortraitGearIndicator.rar?dl=0
I see that it complains for a "t0" component which should be a text, it looks like you dropped a text on the page.
Thank you so much, now it works perfectly! Now, I have to figure out how to make it work in the game, because it stays fixed on "N"!Really weird
View attachment 216079
This is the one I used, which is the one which is in the package : https://www.dropbox.com/s/sq3raxaa11gwqbj/DASH_2.8__PortraitGearIndicator.rar?dl=0
I see that it complains for a "t0" component which should be a text, it looks like you dropped a text on the page.
Depends of the game, for many games you can find the intructions in the bottom of the window by clicking on the "instructions" button, If somehow it does not work i've made a pretty complete troubleshooting guide : https://github.com/zegreatclan/Asse...ub-Basics----Games-config-and-troubleshootingThank you so much, now it works perfectly! Now, I have to figure out how to make it work in the game, because it stays fixed on "N"!
Great job AmStudio, as always.
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I want to make my own dash and I want to ask if I have to search and download the icons I want to use or can I reuse them from other dashes?
You can reuse them, you can also find a big pack in the Motec Dash Designer which I can't for legal reasons share here http://www.motec.com/displaycreator/
Thank you so much!Depends of the game, for many games you can find the intructions in the bottom of the window by clicking on the "instructions" button, If somehow it does not work i've made a pretty complete troubleshooting guide : https://github.com/zegreatclan/Asse...ub-Basics----Games-config-and-troubleshooting
Lets go for an epic change log
Dash Studio Dash List
Dash Studio Legacy engine
- The plugin tab was hanging when switching on it for the first time
- Dash pictures were not reloading after a modification
- Now show the dash author
Dash Studio WEB engine
- Some big optimizations on legacy WPF dash engine, depending of the dash CPU gains are close to 60%.
- Rounded corners were not working on some components
- Keep alive...
For LightsDashboardOn i admit i added it between two changes and i forgot to test itHey Wotever,
Great release, and a long change log... you could add to it the ETS2 property LightsDashboardOn which you added also - unfortunately it does not seem to work as it is always true even with all lights off, but I guess it's on the funbit telemetry dll's part...?
I did some quick testing. I see you didn't address yet the bug I mentioned in post #1608 about the ETS2 map not showing if part of a second screen.
Do you still plan to add the association between led layouts and displays as you suggested in post #1593 ?
I'll do more testing this week-end to check if the idle mobile dash dying is solved now, I see your changelog included it. Thanks again for the great work!