That is largely idealized. You can bang doors or lean on a car in a curve like the last turn at Zandvoort for example, send the other guy in the wall and get away with it with no significant aero damage - and the whole thing is true to life.The ironic thing is that if damage were realistic, probably that guy would have not continued his race. So, probably, with more realistic damage, he would think twice before send someone agaist a wall.
More damage = more fun
With cars that are not heavily depending on aero it is not a big deal. In real endurance races (several hours) it is part of the game and there is plenty of time to repair. In a 45 minutes or one hour race with GT3s or similar cars this just kills the fun for me.
And I'm not even implying that the guy who sends the other in the wall is automatically a nasty fellow. He can be in heat of the battle or not fully control his car or even just consider that the other has to make room because he left the door open. This is not a real life situation where both drivers know shunts are painful.
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