Borgloh

Tracks Borgloh 2.06

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Gunnar333 updated Borgloh with a new update entry:

Borgloh 2020

  • completely redone scenery and track with proper LiDAR data (dgm1 grid). So now it's the most accurate I can do without having professional laserscan technology
  • new skin for 2020 online season
  • two skins included 2017 and 2020 (2020 is the default one)
  • a lot of shader adjustments and bug fixes
  • more pit slots (22)
  • some more addtional objects (moving plane, birds, announcer sound, etc...)
  • performance optimisation

this release will not overwrite the old...

Read the rest of this update entry...
 
Yes. Still don't know what is causing that.
When I start the track the first time it needs some time when loading ai spline but after a while it continues to load and track is working fine.
After that first time it loads normal.

Johnr777, do you think it's because of the ksanim data?

Or maybe an app that's want to create a track map or something...
 
Last edited:
Yes. Still don't know what is causing that.
When I start the track the first time it needs some time when loading ai spline but after a while it continues to load and track is working fine.
After that first time it loads normal.

Johnr777, do you think it's because of the ksanim data?

Or maybe an app that's want to create a track map or something...
Yeah, it’s the ksanims. We had the same issue with Road America. Usually it’s the older version of BLM lights, but could be other apps also
 
Hello, i need help please. i have surface or shadow on Tires...
 

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New working timing display WIP.
With CSP 0.1.76-preview132 and above you can use dynamic texures and create a lot of new game controlled track side objects.


Upper one displays the best lap time.
Lower one should display the speed trap km/h but at the moment it's a bit cheated so it displays the max achieved speed overall.
 
Gunnar333 updated Borgloh with a new update entry:

new timing displays

I added working 'last lap time' and 'max speed' displays.
So you can have a look at your achieved lap time and speed after your stint.
The speed trap is located at the end of the second straight. The achieved speed will be displayed at the lower display.
You need at least CSP v1.76 to work.
works fine in practice sessions but I still don't know how this works online with several cars.

Read the rest of this update entry...
 

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