BeamNG.drive

I’ve been experimenting with some 3D character software that I used over 20 years ago. Combining it with my BeamNG Screenshots and with the help of Photoshop, compositing the 3D figure to create something different.

There needs to be far more research and knowledge on my part:geek:to be able to export these figures in a suitable format from the 3D software so it can be directly imported and placed into the BeamNG as a 3D object for that extra creative visual.

Below BeamNG Screenshot Composite with the 3D Droid Figure purchased from Daz3D Shop

I liked the juxaposition of the old 'High Tech' car vs the 'Future High Tech' human.:cool:

BeamNG GYNSUIT composite crop copy.jpg



Below is BeamNG Screenshot before.

BeamNG GYNSUIT composite crop copy2.jpg



Below Daz3D Software program with posed, lighting added and rendered Droid Figure before exporting.

Daz3D BeamNG GYNSUIT copy.jpg




Set up for this screenshot is a work a round procedure by previsualising the end result, posing and lighting the 3D character in Daz3D software program, rendering the charactor image then exporting the rendered image as a .png for that clear background and easy compositing into another image.

Once in Photoshop, open the BeamNG screenshot, composite the 3D Figure and adjust lighting / shading in the usual Photoshop way....lol

The Daz3D Standard Base program is Free to download and has ready-made 3D models and kits for characters, environments & props which you can purchase from vendors in the 'Daz Shop'...possibly much like any Sim / Game that has paid Mods.

Just trying something different:)
 
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