Strange...I am using CM (paid version) too. The only thing not working for me is Time attack mode.Won't work in any mode for me, Content Manager just says ''Some texture's format or size might be wrong''.
Strange...I am using CM (paid version) too. The only thing not working for me is Time attack mode.Won't work in any mode for me, Content Manager just says ''Some texture's format or size might be wrong''.
Yes you can race AI there. For example the track trailer is filmed partially during race.Can you race with ai here? I set up a nice little track day but all the ai drove straight through the pit wall and some rolled over but some started doing laps?
Could you not open the gate for the short pit exit too?
Track is really cool, definitely better than previous mod that was out here, almost everything is as should be , except those sequence of corners after second straight , as there are no elevation changes and two left handers are not cambered.
Thank you for your feedback. Unfortunately I haven't yet had a chance to drive there myself, and it's difficult to understand all the small camber and elevation changes on track from videos. My LIDAR data also wasn't probably as accurate to simulate those things. Maybe when there's newer version of LIDAR data available (every other year or so Estonian Land Board releases new versions) I can try to improve those areas on track.Things to consider for future release:
1. Same point as Fliugerrr says - no camber on two lefthanders after second straight (sequence right-left-left).
2. No elevation change and track profile just before the same sequence ...
Yeah I noticed it’s non collidable I use it to get out faster but would be nicer IMO to have the gate lifted, but really it doesn’t matter!Yes you can race AI there. For example the track trailer is filmed partially during race.
The gate for the short pit exit is actually "non-collidable" object, so you can just drive through it. It was originally meant for me as a developer to quicly get to track and testing, but then I left it in for the final release as an easter egg.
Thank you for your feedback. Unfortunately I haven't yet had a chance to drive there myself, and it's difficult to understand all the small camber and elevation changes on track from videos. My LIDAR data also wasn't probably as accurate to simulate those things. Maybe when there's newer version of LIDAR data available (every other year or so Estonian Land Board releases new versions) I can try to improve those areas on track.
Me too ((((Won't work in any mode for me, Content Manager just says ''Some texture's format or size might be wrong''.
Not your system's fault, but rather my modelling. I created those billboards as very thin box objects (sweeping box profile along spline), unfortunately game engine get's confused about it and can't decide which face of the object to display, and causes flickering. I'm going to fix that issue in future update.
There's an update v1.1 coming in a week or two, which also addresses billboards flickering in several places and some other tweaks based on the feedback given.Any chance at a fix for the flickering ?
Still enjoying the track though.
@mcarno :There's an update v1.1 coming in a week or two, which also addresses billboards flickering in several places and some other tweaks based on the feedback given.
Changelog version 1.1
- removed/reduced flicker from billboards around the track
- added realistic steeper camber to the corners after the second straight
- little elevation/camber changes also elsewhere on the track
- added pit limiter in the pits
- created better collision object around pit wall
- rotated pitboxes 90° to the pitlane direction
- opened the left pit exit for faster track access
(although it's not officially used, thus AI won't use it)
- added corner names in sections.ini...
not work here in content manager...
I'm sorry to hear that the track doesn't work for you, but unfortunately I have no solution to offer at the moment. It's a fairly simple and basic track system, so I don't know where could the error be. For most of the people, it seems to work okay.It does not work! Please correct!