Assetto Corsa | Share Your Screenshots

Power figures for this period of F1 history are largely speculative as most engine manufactures freely admitted that their test beds would not have a sufficient power rating to measure the 1.5 litre turbos output at above 4 bar boost. It is generally accepted that the Renault EF15 produced between 1,200 bhp (890 kW) and 1,300 bhp (970 kW) at 5.5bar boost.

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The way this thing will cover ground will be unreal. It´s almost twice the power of todays F1 cars with slightly less or the same weight.
Now we just need Adelaide and try to replicate the Master at dancing the beast around like it was nothing.
 
Just incase anyone is worried about the part of "AC will be delayed" in the tweet...

"Aristotelis Vasilakos err...guys... it's a joke, we're just very happy having this great car ingame and having a bit of fun with it. :)"
 
+1 Scott
Well basically i finish my exams in 20 of september and if the tech-demo is released about 15 of september then i think ill postpone my graduation,and if that happenes then i will have very bad consequences.:cry:
So pls,delay the tech-demo or pls ban me from every sim site so i cant download :ninja:
:D :roflmao:
 
+1 Scott
Well basically i finish my exams in 20 of september and if the tech-demo is released about 15 of september then i think ill postpone my graduation,and if that happenes then i will have very bad consequences.:cry:
So pls,delay the tech-demo or pls ban me from every sim site so i cant download :ninja:
:D :roflmao:

haha for me my last exam is on the 26th... This might be heading in desaster :roflmao::D
 
The way this thing will cover ground will be unreal. It´s almost twice the power of todays F1 cars with slightly less or the same weight.
Now we just need Adelaide and try to replicate the Master at dancing the beast around like it was nothing.

This car was insane... no doubt. It is amazing how much faster around a road course a modern F1 car is though. Downforce crushes HP for actual lap times. But not necessarily for driving fun in a sim :)
 
This car was insane... no doubt. It is amazing how much faster around a road course a modern F1 car is though. Downforce crushes HP for actual lap times. But not necessarily for driving fun in a sim :)

Actually, this thing not only has double the horsepower and the same weight, it also has the same downforce too!
The problem is that the aero efficiency is not on par with todays standards, that means that to get similar downforce you had much much more drag.
Another much more serious problem is drivability. Modern F1s can be driven in a much wider envelope of their theoretical performance, while the 98T has a much narrower envelope.

Oh and... you do remember when I was saying that driving in Assetto Corsa is easy with whatever car?
Well yeah, screw that :p
 
Actually, this thing not only has double the horsepower and the same weight, it also has the same downforce too!
The problem is that the aero efficiency is not on par with todays standards, that means that to get similar downforce you had much much more drag.
Another much more serious problem is drivability. Modern F1s can be driven in a much wider envelope of their theoretical performance, while the 98T has a much narrower envelope.

Oh and... you do remember when I was saying that driving in Assetto Corsa is easy with whatever car?
Well yeah, screw that :p

Sounds great! Thanks for the technical clarification too... makes sense to me now that I hear it-- I've watched the lap times fall over the years and always assumed it was just downforce.

Can you give a bit more insight into the narrower envelope comment? What is the underlying cause for that vs. modern F1 cars?
 
Sounds great! Thanks for the technical clarification too... makes sense to me now that I hear it-- I've watched the lap times fall over the years and always assumed it was just downforce.

Can you give a bit more insight into the narrower envelope comment? What is the underlying cause for that vs. modern F1 cars?

Ahem....5 bar turbo on the 98T would cause a pretty huge turbo lag. Plus the efficiency of todays engines is something else compared to the 80s. Nowadays you can't start the F1 engine without warming it up first, so that the pistons would actually move in the engine block.
 
Yeah, the first thing is definitely the Turbo. I mean modern engines have so much driveability that in comparison they seem like a normal street car. The 98T is nothing...nothing...nothing... nothing... 8000rpm... wheelspin! The fact that the engine is practically dead under the full turbo pressure rpms, forces you to use lower gears, but then you really need to be careful because with 1st and 2nd gear it's a total wheel spin at full throttle and full boost.

Then you have the aerodynamics. The car is pitch sensitive and there are no 3rd spring magic or similar, so you need to set it very stiff and very low (there were no limits in the rules) so you keep bouncing everywhere and scraping the ground... not very good for handling.

The tyres are unbalanced front/rear because you need traction, so you need to try hard to make the car neutral and if you do you have no traction and if you have traction you have understeer and if that and if there and if what... messy.

The gearboxes of course, no semiautomatic magic here... If you try it full hardcore with clutch and everything... not easy for sure and you waste lot's of time too.

As usual with AC, when you start driving it you're like "well that's not too hard after all" except when you're spinning out of control because of severe wheel spin lol. But overall it's still driveable. The problem is that you can't understand where the actual limit of lap times is. There's so much potential and you can feel it... but you can't find it. If you drive aggressively it's challenging and stunning, but all the wheelspin makes you slow. If you drive smooth, you will find yourself often without enough boost.
I haven't finished the physics of the car yet, far from it, but it seems already that continuously blipping the accelerator will keep turbo pressure in an acceptable level and keep your engine ready to kill you at the exit :p

All in all, a beast of a car, very excited with it. Personally I'm not really into single seaters, I always preferred GT cars or vintage cars... but boy the 98T is amazing :D
 
Great great stuff Aris!
1 question here,if we use the clutch,is it possible to be pussed to use clutch on any shift change?
I know that some cars dont use clutch when downshifting,but those that need at least are we gonna be constrained(in hardcore mode) to use during online races or championships?
I mean for example if we open server to be able to configure it with manual clutch but racers have to puss clutch when changing gears.
In many sims u choose manual clutch but when u change gears nothing happens,its "almost" the same.
For me this can change many things,like one racer can have good setup but never learned to use clutch and thus he might be slower,it adds to realism imo.
 
Yes the drivetrain simulates the need to use the clutch for gearchanging on manual gearbox that need so.
On top of that if you use "automatic" clutch, it is simulated in a way that does everything a manual clutch user will do, AND at the slower timing. Don't want to talk much about it ;) but I think will let everybody happy.

Regarding server configuration of aids ecc... it's logical that we are going to have all that, but I'll let you know more details when the whole implementation is done. Some neat ideas there too, we'll see if they will work as we hope.
 
Now look what you did Vaggelis, I'll have to learn to use the clutch :p

All looks and sounds awesome, and no lawsuits in sight even! Looking forward to the tech preview version (in a couple of weeks, right?).
Although, I'll probably have to commit a small amount of larceny in order to run it, my graphics card is built with vacuum tubes. Does an awesome job with Pong though.
 
I never tryed to learn the clutch too Senad cause when it comes to "hotlapping" etc noone uses it so i followed the same way but now if this will happen,we will drive more reaslistic like the real drivers and of course it will be harder but challenging!
And of course even if u havent a good setup u might challenge the fast guys! hihi :D

Just a small edit: if that happens u cant be sure about ur breaking points,u cant be 100% perfect in ur driving,sometimes u may not press the clutch much or things have to be very very fast in downshifting and this will be aewsome!
Imagine battling in breaking with someone+downshifting with clutch+keeping line+mirrors maybe+more things to think during that time,isnt this briliant? :D
 
Great to hear that using the clutch can make you go faster. All the sims I have played, no matter what, automatic clutch is quicker, because the gear changes are always perfect. Now with AC setting auto clutch to be slower than manual clutch, it's going to be perfect! :) Thank you guys for this.

Well, time to watch more onboard videos of Senna to see if I can learn something. Not sure if I'll be able to make the car dance on every corner like Senna though... :D
 

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