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yep ... we can once again conclude anything from their posts. I think they just communicate because we changed months and nothing happened in October ...
And these are the same posts that we had all year. They are absolutely not enlighten us.
 
meh-simple.jp
 
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Just watched the team principal press conference at Abu Dhabi, McLaren & Pirelli 1000km tyre test at Vallelunga soon, you think Kunos will stick his nose in? :D

Well I would be perfectly happy if we get the pcars McLaren line up someday... On top of the MP4-12C (street and GT version) they got the F1, F1 GTR and P1...That would be just perfect :inlove::inlove::inlove:
 
So "very soon" is nothing more than another empty words from Kunos.
I don't mine to wait for the game but why to talk bull.... like that? It's only get people angry!
First time i see company get more quiet when it's closer to relase. Very strange
 
Well I would be perfectly happy if we get the pcars McLaren line up someday... On top of the MP4-12C (street and GT version) they got the F1, F1 GTR and P1...That would be just perfect :inlove::inlove::inlove:

Yeah, I have to admit that I'm a little bit jealous about those F1, F1 GTR and P1... and also about F1 McLaren from late '70 from Simraceway...
They would be perfect additions for AC.

Hopefully Kunos didn't say final word on licences...
 
Well I would be perfectly happy if we get the pcars McLaren line up someday... On top of the MP4-12C (street and GT version) they got the F1, F1 GTR and P1...That would be just perfect :inlove::inlove::inlove:

All the cars in Pcars have wonky physics though so its all very well having what visually looks like X , in the end non of the cars drive like anything close to a real car.

Allot of Pcars community members seem convinced the physics are good though so what can you do , until track days get cheaper then people wont know any better.

Nick ham and the stig have also clearly said in each post they do that the physics are wonky when it comes to on the limit driving which is basically the crux of driving so until that's fixed then might as well just have garden sheds with wheels.
 
He mentioned the lineup that they have, and that's it. Yet you go ahead and post only about physics on a game that is not subject to this thread. :D

You also seem to have a crystall ball, as you know how it will be in the end.
 
He is right though. I don't launch my copy of the pCars alpha very often, but each time I do I am disappointed to see how little the handling changes, if it changes at all.

Every car is extremely difficult to control (I seriously cannot lap the ring without crashing unexpectedly at some point), and the fact that they have better licenses/graphics is litterally nothing compared to having a proper feeling and handling model.
 
I haven't played it for a long time either. And it haven't felt very good for me either.
But I wont make conclusions until I see the end product.
 
  • Deleted member 151827

Had to check to make sure i wasn't on the RD pcars forum area. lol
 
I haven't played it for a long time either. And it haven't felt very good for me either.
But I wont make conclusions until I see the end product.

Well you can only talk about how things are now , sure I hope it ends up good but why pretend its good now even if its expected to end up as an aright sim and I hope it does , no point in just assuming it will end up decent even if that's the intention of the developer.

I'm sure its the intention of code-masters to make F1 games be semi Sim like , same with turn 10 but in the end they fail when it comes to on the limit handling for whatever reason.

In the end Pcars is going to sell allot of copies and it has way more exposure than AC so its in everyone's benefit that it ends up decent , if it ships with anything close to current physics then you are going to have a whole bunch of people thinking that's how cars drive.

Just hope we have AC + Pcars to play into the future maybe even i racing will reduce pricing or offer something that's not ridiculous so more people can enjoy there service.

There is no reason why all the driving games cannot compliment each-other for different things or aspects of driving.
 
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Gamermuscle, your last post makes sense to me but this is the wrong spot in the forum to discuss pcars handling feel.

that's why I used Guile and skill to conclude with

"There is no reason why all the driving games cannot compliment each-other for different things or aspects of driving."

to bring it back on topic.

AC NEWS AC NEWS READ ALL ABOUT IT
 
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"The Abarth 500 esseesse might look tiny and cute, but it is great fun on a track.
Sure, you can't expect amazing acceleration from the 1.4 turbo engine, but the handling is great and the turn-in is surprisingly good. It is a tall and short car, so to make it handle like it does, it is equipped with a pretty stiff stock suspension and it reacts very well to the driver's input... but watch out of big kerbs. If you choose semislick tyres, it will go on two wheels faster than you might thought it's possible"
- Abarth and description is from Aristotelis facebook
 

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