PC2 A Frustrating Experience: The Project CARS 2 Review

Paul Jeffrey

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RaceDepartment take the new Project CARS 2 game for a spin and share our experiences.

Now I have to say something in advance of writing this review, I want Project CARS 2 to be good. I really, really do. Sim racing is my passion, and to have another big player on the scene vying for my game time is a very exciting prospect, and something which I found myself getting increasingly excited about on the run up to release last month.

Frankly I was sceptical after being bitterly disappointed by the original Project CARS game, so it came as something of a surprise when I gradually found myself being reeled in by the relentless marketing push for the new title throughout the build up to a public release, especially all the noise the developers were making about how the game would push the boundaries of realism and "redefine the genre of sim racing". These are all things that grab my attention, massively.

On face value many of the boxes one would like to see ticked prior to getting out on track have a resounding big fat happy smiley face next to them - loads of cars? Check. Loads of tracks? Check. VR support? Check. Dynamic weather and time of day? Check. These things are all good. These things give the game a massive leg up over the competition before a wheel has even been turned. Unfortunately turning said wheel is when things start to go a little bit wrong for Project CARS 2, and that is where the disappointment and frustration start to creep in to the experience, massively.

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Now I'm no technical expert but I've been around a while, and mixing together my own experiences and using the help of our community and my good friend Mr. Google, after literally hours of tinkering and a download of the epic Jack Spade tweaker file later I managed to get a pretty decent setup going through my wheel (Fanatec CSW V2). This is a massive improvement over the original title, however you still have to work to damn hard to get under the skin of the game to find something half reasonable in the force feedback, which frankly is a shame and unnecessary. Why after all the discussion and criticism from the community levelled at the developers following the original PCARS release do we still have to download a community made file to get the FFB half decent is beyond me, and something that SMS should really consider as a bit of an own goal once all the initial fuss has died down following game release.

Now don't get me wrong, I still don't think I'm fully in the sweet spot for the force feedback despite my trials and tribulations getting things setup, and the rear of the car still feels too vague for me to confidently begin to push past the outer edge of performance, but in comparison to the original release the overall experience is much better and doesn't kill off the game before it even starts. Not at the level of the other sim racing titles out on the market today, but definitely a decent base from which to build upon.

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So lets break down our impressions into a few key areas of the title:

UI - Vastly improved over the cluster of mess that was Project CARS. Looks neat, professional and functional. I find flicking through to the different menus easy and straight forward, but still keeping that stylish Project CARS feel and vibe. For me this is one of the most impressive improvements over the original game, and possibly the best UI of any of the sim racing titles currently available. Nice background music too and the bits of Ben Collins speaking about Senna are a nice touch, although these could maybe get a bit tiresome after a few hours of continual play.

Weather - Visually very impressive and aquaplaning is a thoroughly enjoyable extra dimension. Perhaps more grip than I would expect as my track experiences suggest more throttle steer and better modulation of the loud pedal out of corners would be needed than is currently simulated, however overall despite the limitations in some areas weather in PC2 is an area where the game stands out above its rivals. Some gripes I do have with it are when you get to the randomisation element of this feature, as basically selecting random weather means over 90% of the time you can expect some level of wetness, which is a shame as I would have liked to see more variety in the mix, such as dry running for a number of sessions then maybe a shower at the end of the race or something. Having tested almost 20 race weekends with random weather, I've had rain or snow during at least one session on every occasion...

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Speaking of snow, lets be honest now, this is a gimmick and one that any serious sim racer will rarely use in a race setting. Strangely this cannot be removed from the weather randomiser, so you could get seriously annoyed when it pops up in a race weekend and spoils all the fun. This really does need to be addressed, as who wants to race GT3's at Brands Hatch in the snow anyway?

AI - A total and utter disaster. Period. How in the name of all that is sacred did this get past QA I will never know. The AI is simply awful. First corner crashes, no awareness and ridiculously slow wet driving are all regular occurrences that continually pop up to hurt the soul. One evening I endeavoured to do a race weekend at the Nurburgring in a Lamborghini GT3, a car and track combination I hadn't yet tried. At 105% difficulty with a default setup and no fuel removed I finished my 15 minute practice in P23, 1.6 seconds off the pace. This was good, I had some more pace to give in the limited time I had on track, but that is exactly where I wanted to be and I was a happy boy. Maybe another 3 tenths could've been won if I didn't keep crossing up in the chicane, but that was fine. Come my 10 minute qualifying and hey, random weather so time for rain. Ran two laps, put it on pole by 1.6 seconds. Parked it, remained on pole. Hmm.

Race day comes around and the rain has progressed to a thunderstorm (random weather rain strikes again). Get a good launch off the rolling start and by lap 3 I have 45 seconds of lead, without even pushing the car at all. ESC and back to menu. Little grey X button in the top right hand corner, shut down PC, walk away and mash a cup of tea. Not impressed. Sadly this is the case every time some rain falls, and let us be honest, I'm no Michael Schumacher in the rain. Something is wrong, very wrong indeed.

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Car selection - Excellent. Some really nice cars and a lovely mix of the old and new are included, giving pretty much everyone the opportunity to have a go in something they might enjoy. All the big brands are present, so Ferrari, Porsche, Mercedes or whatever takes your fancy can be fired up and raced around the many tracks in the game. A nice nod towards official series such as IndyCar are also welcomed, however the lack of real drivers despite the series licence and liveries grinds a bit, and kinda spoils it for me. Regardless of that little bugbear, you can't really fault the choice of cars in game, and all seem to be of solid quality and look wonderful from inside the cockpit using VR. Very happy.

Tracks - Again plenty to choose from, however for me the quality varies massively between different circuit selections. Some of them are just downright bad, both the visuals and accuracy, leaving a bit of a hit and miss feel to the whole game and giving one the impression that quite a few have been thrown in just to bump up the numbers, rather than striving to match the quality level expected of a game of this level.

Quality variances aside, it is nice to see that all the different weather options can be used on all the circuits, and that the game doesn't artificially limit what cars can be used on which circuit. Red Bull Ring in snow driving a WRX? No worries, the option is open for you to try. IndyCar at Knockhill? Go for it. Quite a cool thing to see and something I'm pleased about, if only for the novelty value of trying out weird combinations you would never see in real life.

Summary - Now I started writing this review very soon after the game released (about a week or so after) and I've parked it until now, half finished, as I wanted to give a bit of space for the developers to patch up some things and get it firing on all cylinders. We've had two patches so far, and still the AI is a joke. Wet weather is pointless against the computer opponents, and the dry weather awareness of where I am relative to the opposition is still poor. Not PCARS 1 bad, but for me at least still not close to the big hitters in the sim racing world. Over a month from launch day, I would expect this to be rectified and frankly I'm shocked it hasn't been addressed yet, making it very hard for me to want to invest any serious time in the sim. Assetto Corsa took a long time to get offline right, but that wasn't too much of a pain as the online stability was pretty rock solid, and more importantly the actual experience of driving the car was first rate, making hot lapping and just simply enjoying the driving experience of the different cars a pleasure, sadly for me at least PCARS 2 doesn't give the same level of driving thrill, it just feels canned and not really an "organic" driving experience. Open up your mind a little and AC or rF2 etc can feel like driving the real thing, PCARS 2 feels like a game. In my experience at least..

Moving to the online portion of the title is where my experience very dramatically drops off, as the events I've ventured into have all pretty much ended in various levels of frustration and disaster. Netcode has been poor at best, with plenty of lagging and cars floating or spawning at random all over the place. I suspect this has been improved since my last try, but frankly I've not got enough inclination to fire it up and have another bash, so this element of the sim will have to wait a while until further updates are released to entice me back to the game again.

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Now I'm aware that my opinions are probably going to be quite polarising in the community and probably come across a bit harsh, this isn't intended and saddens me to write them. I really, really, really wanted this to be good, and honestly the basics are in place for a very solid racing game. What has probably caused me the biggest disappointment is how I fell for the hype once again, having been promised something that would blow me away and having eventually just sat through what was eventually a light breeze. It feels like I've been promised the best Ferrari in the world, and eventually had a top of the range Fiat Punto delivered. Nothing wrong with the Punto, actually its a rather nice car, but when one expected a brand new 700bhp Ferrari on the drive and looking out over a nearly new Punto just fills you full of disappointment at what could of been.

Project CARS 2 claimed to be "redefining the genre of sim racing" prior to release, and having sunk plenty of hours into getting under the skin of the new title I can say one thing for sure: despite having quite a few compelling positives if you look hard enough at the game, if this is the new definition of sim racing then I'm not entirely sure I want to stick around for much longer.
 
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Playing online has been a pain, at best. Everyone seems to experience some form of lag. It will look like cars are just sitting on the track, teleport a small distance then I a crash because no one can tell where the other drivers are.
 
Its funny I have really been enjoying PCars 2, for a sim that has only been out for a month I personally think that it is a great foundation for a fantastic sim. I am sure that RF2, AC, IRacing just to name a few, have taken a number of years to get to an acceptable level, and lets be honest, the interface and VR in RF2 still sucks, although the gameplay is amazing. AC's ridiculous server setup function to get online races happening is pretty backwards not being able to change event parameters as easy as PCars 1 and 2. and as for iRacing it has been years in development and they have collected tonnes of data from drivers all around the world you think they could use that to have some sort of training/career offline mode where you could hone your skills agains the best drivers, and for the investment in iRacing all you really get is fair weather racing. Don't get me wrong the other titles I have mentioned are great but I personally like PC2 and am willing to give it a chance to shine, like I have the rest of the sims. I really don't think the Dev's set out to make a bad product, the Slightly Mad / WMD team seem like they are committed to the franchise and making it work, just like the others. I just love this hobby and anything new and innovative will push all the devs at all the sim works, and that can only be good for us.
Now this is exactly what I'm been talking about, constructive criticism. Finally somebody else understands what it's all about. I'm sorry but some just don't get it.:(Well done mate and thank you.:thumbsup:
 
Seriously mate are you for real? Or have you just come here for an argument. You should try being more positive instead of being childish.
I'm simply saying why is there so much negativity on something it's, which I would consider new ish. This game has massive content which put other Sims to shame but I also feel because of that they've neglected on getting things right. I accept there is problems and I'm concerned but like I said several times I'm willing to give it a chance that's what I call being positive on an outlook. And if that's not fixed it will be it's downfall, that in my opinion goes without saying.
So now you resort to insults because some one disagrees with you and you call me childish lol .Your so confident they'll fix it but you haven't bought it yet? if your so confident go buy the game right now and play it past your refund window so your stuck with the game.

Just don't know how you can sit there and tell people to be patient and wait for them to maybe fix it when you haven't even bought the game is all I'm saying and to balance things out I think the ffb/physics are very very good they just f****d on the rest of the game
 
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Playing online has been a pain, at best. Everyone seems to experience some form of lag. It will look like cars are just sitting on the track, teleport a small distance then I a crash because no one can tell where the other drivers are.
Report the problem in as much detail as humanely possible and I feel video or picture evidence of the situation would be much appreciated and helpful.
The same applies to anyone experiencing any problems no matter how trivial in nature regarding the game. It can only be fixed if it's been made aware of. That's if it a fix is possible.
 
Sometimes in the right conditions PC2 is absolutely fantastic! Right car on the right track with the right weather! Too many things makes it a poor experience. I hope they will fix it!
After 7 pages of posts on this subject it's very easy to see three things:

1) Some don't like PC2
2) Some like PC2
3) Some like paint a black/white picture - all good or all terrible

In reality, I think @Rivvern 's post sums it up. PC2 is inconsistent and some bugs need fixing, we know that. With certain combinations PC2 can be either very good or not so good, much is based on a racers' preferences OR the combinations used. As I've mentioned, I really like PC2 based on how "I" have used it (cars, tracks, features). I don't race in rain, I don't in any sim as I don't like rain! I rarely play a career in my racing sims - maybe why rF2 is my favorite. But, if rain is important to someone then I can see where the rain AI issue will be a big disappointment or if a career is important then bugs may prevent a good experience. We all race differently, I like some things in rF2 but other things may bother me, same with AC, R3E, AMS, etc. If graphics are your priority then you may not like rF2, if you prefer racing different complete race series (DTM, WTCC, ADAC, Group 5, etc.) then R3E may be your preference over AC, etc.
In a nutshell, no one posting in this tread is "wrong". The different opinions are based on scope and preferences.
I just don't see why pCARS brings out such ugly discussions. I get that PC2 isn't for everyone, but neither is any other sim - no one size fits all! Luckily I can enjoy all my sims, I don't need confirmation from others.

EDIT: One thing to keep in mind with anyone's opinion, is it coming from the PC or console side of things. I hear of more bugs and graphical/performance issues on the console side - it is what it is.
 
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Sounds like PC2's AI is still not that raceable. I think AC's AI with the newer updates is still poor. Made more apparent after going back to play more R3E. Its a shame really since I think PC2's car list and track list is pretty peerless right now out of the box. AC's mod contents are pretty great but I still wish it had more tracks. I'd really want to get PC2 as something I can race with those cars and tracks, vs AC for me is a lapping sim.
 
So now you resort to insults because some one disagrees with you and you call me childish lol .Your so confident they'll fix it but you haven't bought it yet? if your so confident go buy the game right now and play it past your refund window so your stuck with the game
Wow not you again. The living proof that brain donors can survive. Even now you still haven't read my first post as you would know why I haven't downloaded this game as of yet. You're obviously too bloody lazy so I'll make it simple for you as it is obviously necessary. My pedal set is broken and I'm waiting on delivery which I'm told is Monday but you would know that if you wasn't so bloody lazy in reading posts in the first place. Mentioned this one's already and yet you still can't be bothered. Don't forget to breathe in and breathe out that's if you can be bothered.
 
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This review had many same elements what I wrote on the release thread after a few hours gameplay. Since then, I've clocked a lot more hours and my opinion hasn't much changed. Overall, the game looks terrific and has tons of features. It is just unfortunate thing that many of the features either work badly or aren't implemented that well.

One note about the AI issue, though. AI's crappiness is heavily influenced not just by a track and car combo, but also by the AI aggression level setting. I usually keep my aggression around 25-35% and it usually prevents or minimizes 1st turn clusterfricks. AI is pretty passive on those settings, but at least it can usually navigate through the track otherwise efficiently. At least in most of the combos I tend to use. Weather is pretty much useless against AI, as said, so its dry weather where one should stick to (one example of poorly executed feature).

If pC2 could deliver, it would be a terrific game. It could be the GT or Forza for those seaking more light experience, but I haven't found many aspects that would deter simmers either. It is definetly on the easy side when it comes to throttle use, but it offers generally believable handling with all the tuning options. Yes, many cars have odd handling characteristics, but there are many which are at least decent.

It is a shame that it is so inconcistent product overall. It feels to me that SMS has just too ambitious approach, but then again one would expect that most of the issues plagueing the first game would be solved with the second iteration. Although far from the disaster the first game was, pC2 is still a mediocre piece of software at best. I've had and will have fun moments with this game, but unless things will be fixed in future patches, my earlier review of 5/10 remains.
 
Wow not you again. The living proof that brain donors can survive. Even now you still haven't even read my first post as you would know why I haven't downloaded this game as of yet. You're obviously too bloody lazy so I'll make it simple for you as it is obviously necessary tell you. My pedal set is broken and I'm waiting on delivery which I'm told is Monday but you would know that if you wasn't so bloody lazy in reading posts in the first place. Mentioned this one's already and yet you still can't be bothered. Don't forget to breathe in and breathe out that's if you can be bothered.
Living proof brain donors can survive, that's funny
 
Wow not you again. The living proof that brain donors can survive. Even now you still haven't even read my first post as you would know why I haven't downloaded this game as of yet. You're obviously too bloody lazy so I'll make it simple for you as it is obviously necessary tell you. My pedal set is broken and I'm waiting on delivery which I'm told is Monday but you would know that if you wasn't so bloody lazy in reading posts in the first place. Mentioned this one's already and yet you still can't be bothered. Don't forget to breathe in and breathe out that's if you can be bothered.
Did mummy buy your new pedals for you? cause with that attitude I'm guessing your about 12 years old lol
 
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After 7 pages of posts on this subject it's very easy to see three things:

1) Some don't like PC2
2) Some like PC2
3) Some like paint a black/white picture - all good or all terrible

In reality, I think @Rivvern 's post sums it up. PC2 is inconsistent and some bugs need fixing, we know that. With certain combinations PC2 can be either very good or not so good, much is based on a racers' preferences OR the combinations used. As I've mentioned, I really like PC2 based on how "I" have used it (cars, tracks, features). I don't race in rain, I don't in any sim as I don't like rain! I rarely play a career in my racing sims - maybe why rF2 is my favorite. But, if rain is important to someone then I can see where the rain AI issue will be a big disappointment or if a career is important then bugs may prevent a good experience. We all race differently, I like some things in rF2 but other things may bother me, same with AC, R3E, AMS, etc. If graphics are your priority then you may not like rF2, if you prefer racing different complete race series (DTM, WTCC, ADAC, Group 5, etc.) then R3E may be your preference over AC, etc.
In a nutshell, no one posting in this tread is "wrong". The different opinions are based on scope and preferences.
I just don't see why pCARS brings out such ugly discussions. I get that PC2 isn't for everyone, but neither is any other sim - no one size fits all! Luckily I can enjoy all my sims, I don't need confirmation from others.

EDIT: One thing to keep in mind with anyone's opinion, is it coming from the PC or console side of things. I hear of more bugs and graphical/performance issues on the console side - it is what it is.

Great post, but I can chime in and give my take on why PC1/PC2 tend to bring out the nastiness. I'm sorry, but I have to say that In Bell himself (and, by extension, SMS) managed set the tone for this entire thread without (to my knowledge) posting in here once. It's all the over the top hype paired with a really fervent "you're with us or against us" attitude, IMO. It irritates some, entertains others...and still more fall for it hook, line, and sinker (presumably because we're all evolutionarily hard wired to experience good feels when we believe we're part of something special).

Does that mean every other sim dev is perfect? Hell no. Heck, I know of a former RD guy who built a very popular blog largely on the basis of exposing "developers behaving badly". It's just that, again IMO, I get way, WAY more of the "aw, shucks, guys - we're just doing our best, glad you like it" type attitude from the people making up Kunos, Reiza, Sector3, even ISI than you'll ever get in 1,000,000 years coming from SMS.

Whatever, it's their company - as long as they are within the confines of the law and general ethics, they should operate as they wish. At the end of the day, SMS is a wildly successful company in the grand scheme of things (keep in mind, most companies/projects that have started up fail miserably and never produce squat). I just believe they/we should expect this kind of vitriol to follow their games every step of the way.
 
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After reading this review I decided to see what the Steam stats were for PCars 2 & Assetto Corsa, and I have to say I think PCars 2 seems to holding it's own out there.

View attachment 218977
If you dont mind....could you you tell me how you bring those steam stats up for a certain game? Ive been trying to figure it out for ages but all i can get is the top played games lol
 
Playing online has been a pain, at best. Everyone seems to experience some form of lag. It will look like cars are just sitting on the track, teleport a small distance then I a crash because no one can tell where the other drivers are.

you vote to kick them as that is down to the quality of that persons internet at that point in time, Ive raced against people from Japan with out any lag issues so its not ping related but i would say packet loss, ive seen the same in AC in SRS races.
 
After 7 pages of posts on this subject it's very easy to see three things:
1) Some don't like PC2
2) Some like PC2
3) Some like paint a black/white picture - all good or all terrible
In reality, I think @Rivvern 's post sums it up...
You also nicely sum it up Will, thank you for this post but I don't know will you or any other member here agree with me on this one - is there really a need to name this thread (or "review") LIKE THIS ?
A Frustrating Experience: The Project CARS 2 Review
???
Especially taking in consider that he's got only ONE thing to complain about on over all experience. :O_o:

You can still play practice or online. And waiting for AI to be patched. :)
Or you can add some oil on fire. He choose the later.
 
AI - A total and utter disaster. Period. How in the name of all that is sacred did this get past QA I will never know. The AI is simply awful. First corner crashes, no awareness and ridiculously slow wet driving are all regular occurrences that continually pop up to hurt the soul. One evening I endeavoured to do a race weekend at the Nurburgring in a Lamborghini GT3, a car and track combination I hadn't yet tried. At 105% difficulty with a default setup and no fuel removed I finished my 15 minute practice in P23, 1.6 seconds off the pace. This was good, I had some more pace to give in the limited time I had on track, but that is exactly where I wanted to be and I was a happy boy. Maybe another 3 tenths could've been won if I didn't keep crossing up in the chicane, but that was fine. Come my 10 minute qualifying and hey, random weather so time for rain. Ran two laps, put it on pole by 1.6 seconds. Parked it, remained on pole. Hmm.

Couldn't agree more with you summing up of the AI, also found they don't race each other in the career races I've done and when you battle to get past them they just give up and never try to overtake you again for the whole race.

Did a very polite post on the SMS forum pointing this out but my post just got deleted.

Unfortunately going by this post from "Mr bell" today on the SMS forum....

"I will say though that I think our AI is close to the best out there already. Some issues yes, but 'some issues' exist in reality and we're emulating reality."

there isn't much wrong with the AI....is he deluded or what
no he isn't deluded, he just doesn't know what is he talking about .
He just saying that he have the best AI, better than Automobilista and rf 2 so if i understand well.
This guy is a joke, and the fix is for the AI and FFB is so simple that i do not understand why nobody's using it.

1st step: delete the game.
2nd step: never buy an SMS game or any other sim where this man will be involved again.
and guess what ?
no problem with FFB ,multiplayer or AI anymore.
3rd step, according to your preferences, launch AMS, AC, or rf2 and enjoyed yourself with games who deserved our money/backing
the message will be very clear to them this way, believe it.
 
I think the autor has is point of view and we must respect. If you have a diferent opinion you should give it, that`s all.

I was on the PC1 project since the beginning and the most frustrating thing I see in PC2 is that SMS had no respect for the people who bought PC1. Most of the annoing bugs in PC1 are in PC2 so that I can`t understand, sorry guys.

Don`t tell me to report that they are going to fix it. First I don`t believe in that, second for me is a trully lack of respect to the clients and to the game business. I think I don`t need to point the bugs, everyone knows and SMS knows too since long long long time ago. They had plenty of time to solve them but the didn`t.

I have all the sims, including the ones I don`t play because I love simracing and I must support it. I`m not a hater but im my opinion SMS made a terrible choice not dealing with the problems they have since PC1.
 
If they manage to get people online, they don't need AI. So that's our job.
As long as FFB and physics are okay they should be able to get away with bad AI aslong as MP is rock solid.
If AI and MP suck, you're screwed.
 

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