Oscar Hardwick
RDTCC S9 Champion
@Vimal Ana it's more of a I sit there or there abouts and take advantage of the situations I am in ![Stick Out Tongue :p :p](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
Race 1 was basically a Battle for the last few positions with Andrew Harper and his awesome Williams Livery. I had no pace despite lots of practice and made tons of errors.
Race 2 was thrilling for the first 3 laps as I battled with Harper for lead( yes for the lead) . However after snatching the lead, I overcooked turn 1 and dropped all the way to last place. And that was about it for race 2. The remaining time I just consistenly banged in laptimes but could not catch up to the cars ahead. Finished 15th out of 18th for both races if I am correct.
You can be sure. ( I guess)Just a question, will we drive with the new update for the next race?
If you have the Steam version of the game, you have no choice but to update if you want to play the game. There might be some "unapproved" workaround for this, but I don't know of one.Just a question, will we drive with the new update for the next race?
The update doesn't change the skinpack because it has its own custom rfm.Is necessary reinstall the skin pack?
For what I remember, it creates a different rfm class.
With the update the touring cars (marcas) have the updated physics. For the league we didn't change any physics not now and previously. The skinpack is just wrapped around the body's.Understood.
But let me ask...and this is pure curiosity. With the change that Reiza made for some parameters, physics wise, we can assume that the RD version of the Touring Cars is not the same as the one from the current updated version with the latest features? Or am I wrong?
Please forgive me if Im asking too much...![]()