Three Weeks Until Release - What's Up With Le Mans Ultimate?

Le-Mans-Ultimate-Preview-1024x576.jpg
Le Mans Ultimate is set to release on February 20. Three weeks ahead of its launch, we still have not really seen much of the title – what’s up with LMU?

Image credit: Motorsport Games / Studio 397

Full dedication to the 2023 WEC season, including all cars and tracks – the prospect of Le Mans Ultimate was met with excitement from many sim racers. Admittedly, we cannot wait to get our hands on LMU ourselves here at RaceDepartment. The different design approaches for the Hypercar class alongside the outgoing GTE class are definitely something to look forward to. Make no mistake: We would love to see the upcoming WEC title be a great endurance simulator.

However, just three weeks ahead of the planned Le Mans Ultimate release, we have not really seen all that much of it. The most recent update gave us a preview of the Toyota GR010 Hybrid running at Portimão, although the video notably does not show any of the car’s interior.


Le Mans Ultimate Release: Some Content Still Not Shown​

The Toyota preview makes the Cadillac V-Series.R and the Glickenhaus SCG 007 LMH the only two prototypes we have not seen ahead of the Le Mans Ultimate release. There are more vehicles that are still unseen as of the time of writing this article. Three GTE competitors in the Corvette C8.R, the Porsche 911 RSR-19 and the Aston Martin Vantage AMR are still to be unveiled. Additionally, three tracks of the seven-race calendar are also still under wraps, those being Sebring, Fuji and Bahrain.

Meanwhile, the fact that the entry for VR support was removed from Le Mans Ultimate‘s Steam page puzzled the community. The entry was still there as of early November 2023, but has since disappeared without comment. The game engine, which is rooted in that of rFactor 2, definitely supports VR, as rF2 also features the functionality, so it is unlikely that it was scrapped for good – we hope.

Le-Mans-Ultimate-VR-Support-Steam-Page.jpg

A screenshot of LMU‘s Steam page as of November 9, 2023. Note the entry for VR support in the list to the right.

Meanwhile, with just three weeks until the release of Le Mans Ultimate, you would expect more promotion leading up to the big day. However, it is still relatively sporadic, with the Toyota preview being almost two weeks old at the time of writing this article. Of course, this could also just be a sign that work on the game itself is full steam ahead, with capacities bundled for this purpose rather than for PR.

Hardly Any Hands-On Experience​

We have reached out to Motorsport Games for more insight, but have not heard back as of yet. Thus far, the only playable version of LMU was presented at the 2023 Le Mans 24 Hours, at which Angus took a closer look for us. Of course, this was relatively early in development, seeing how the real 24 Hours took place in June.

Note that proper gameplay also has not been shown since, with one exception. As part of the presentation of the Ferrari 499P, the game’s YouTube channel showed an onboard lap around Monza, although without any HUD or other cars present.

Le-Mans-Ultimate-Ferrari-499P-1024x576.jpg

The Ferrari 499P has seen extensive previews for LMU, including gameplay at Monza. Image credit: Motorsport Games / Studio 397

As a result, there are a few questions we and the community are wondering about ahead of the Le Mans Ultimate release. What is the state of the content that has not been shown yet? Will VR support be included after all? What features will be on board at launch?

Le Mans Ultimate Release: Patience Is Key​

Again, we want to reiterate that the OverTake/RaceDepartment team is indeed looking forward to Le Mans Ultimate and hope for it to turn out great. Studio 397 knows how to create a great driving experience, as they have shown in rFactor 2. A fully-licensed WEC sim based on that model would surely be something any sim racer should take a closer look at.

Of course, it is also very much possible that the news cycle for LMU kicks into overdrive just after we publish this article – which would also be good to see. But just as in endurance racing itself, patience is key ahead of the Le Mans Ultimate release.


What are your thoughts on the Le Mans Ultimate release? Let us know on Twitter @OverTake_gg or in the comments below!
About author
Yannik Haustein
Lifelong motorsport enthusiast and sim racing aficionado, walking racing history encyclopedia.

Sim racing editor, streamer and one half of the SimRacing Buddies podcast (warning, German!).

Heel & Toe Gang 4 life :D

Comments

Premium
Ok, so even if we don't hear anything, we already have our opinion ready. I'll just wait patiently to see what happens and then see if I'll try out LMU or not. I'm afraid I will do so because I just can't contain my curiosity. Until then, everything is premature speculation.
 
Premium
Yep. rF2 has become solely the BTCC and PCCGB for me (with the very occasional GT3 romp around some random circuit) - and the racing is hugely fun. When I do BTCC it drives home what an utter shame MSG's malfeasance was. It wouldn't have taken much to turn what is already there into a proper BTCC game with some RWD bop, correct race format, and championship season tracking. Too little, too late.

Hope the same will not be said about LMU. :cautious:
Yeah, a BTCC game would have been cool. That content was so good.
 
Premium
I hope you guys will post a honest first review here. In todays Media it´s common practice first to hype everything, before the user has to find out himself, how good a given title really is .

I let myself be suprised because i do not wait for this game. Have enough to race. But maybe it will suprise me and becomes a new buy.
The tendency is both "to hype" and "un-hype".

People continue to ride a "morally bankrupt high horse" shedding a negative light over rFactor 2 and LMU right off the bat, with content creators even ghosting rFactor 2 altogether as if the game had not received a completely renewed and really well functioning on-line multiplayer system (ie. "Race Control")...

Simracing604, Jardier, Jimmer, RandomCallsign, Dan Suzuki, etc... acting as if Race Control did not exist... why? Why?

What justifies this?

The fact that MotorSportGames came to the scene with a completely amateurish and incompetent approach to simracing? Trying to bit more than what they could chew??

Everyone behind that incompetent initial plan is gone and the only thing that is left are the investors that bought stock and, under the tiny left over umbrella, Studio397 who have been making incredible work both on rFactor 2 (until mid 2023) and now on LMU.

Does anyone believe that LMU failing, killing S397 / rFactor 2 in the process will bring anything positive to the simracing scene??

Does anyone believe that Kozko will suffer anything if that happens?!?

And don't come with that "exclusive licences" bullshit. That comes mostly from the iRacing crowd which is a platform that has... exclusive licences (it should be noted that the only thing that iRacing could not do was to have special events using protected trademark names.

Nothing prevented iRacing from having 24H around La Sarthe, or 200 laps around Indianapolis.

And why do I say "morally bankrupt high horse"?

Because at least some of those content creators above produce YT and Twitch content and, therefore, generate income for themselves, while using illegal mods on Assetto Corsa and AMS2, ripped from other games (including rFactor 2, such as some of the Reboot Team tracks used in LFM's AC service and PC2 when we talk about the very popular Thunderflash mods).

It does not add up guys.
 
Simracing604, Jardier, Jimmer, RandomCallsign, Dan Suzuki, etc... acting as if Race Control did not exist... why? Why?

What justifies this?

:)
I think they can play what they wanna play. And they play the sims they prefer and/or are more popular. But there are also guys out there who focuses more on rF2. Sim racing is so much of personal taste.
 
Premium
The tendency is both "to hype" and "un-hype".

People continue to ride a "morally bankrupt high horse" shedding a negative light over rFactor 2 and LMU right off the bat, with content creators even ghosting rFactor 2 altogether as if the game had not received a completely renewed and really well functioning on-line multiplayer system (ie. "Race Control")...

Simracing604, Jardier, Jimmer, RandomCallsign, Dan Suzuki, etc... acting as if Race Control did not exist... why? Why?

What justifies this?

The fact that MotorSportGames came to the scene with a completely amateurish and incompetent approach to simracing? Trying to bit more than what they could chew??

Everyone behind that incompetent initial plan is gone and the only thing that is left are the investors that bought stock and, under the tiny left over umbrella, Studio397 who have been making incredible work both on rFactor 2 (until mid 2023) and now on LMU.

Does anyone believe that LMU failing, killing S397 / rFactor 2 in the process will bring anything positive to the simracing scene??

Does anyone believe that Kozko will suffer anything if that happens?!?

And don't come with that "exclusive licences" bullshit. That comes mostly from the iRacing crowd which is a platform that has... exclusive licences (it should be noted that the only thing that iRacing could not do was to have special events using protected trademark names.

Nothing prevented iRacing from having 24H around La Sarthe, or 200 laps around Indianapolis.

And why do I say "morally bankrupt high horse"?

Because at least some of those content creators above produce YT and Twitch content and, therefore, generate income for themselves, while using illegal mods on Assetto Corsa and AMS2, ripped from other games (including rFactor 2, such as some of the Reboot Team tracks used in LFM's AC service and PC2 when we talk about the very popular Thunderflash mods).

It does not add up guys.
Just to clarify, because you quoted me - my comment had nothing to do with rFactor2.
Before the Article I even didn’t knew LMU is made by the rF studio.
 
My plan is to keep my fingers crossed that it gets released, see what people say about it and if it's good, buy it. If it's released unfinished / buggy or not great, I won't buy with the hope that it improves. These days I can't afford to hope that developers have the resources and motivation to patch. I pay when it's done to my satisfaction. And if its always online, incomplete without DLC or if the developer has lied, they go into my no buy list alongside other developers.
 
There are so many red flags here, I feel like if you buy this at launch, you're likely to get what you deserve, and not in a good way.
I really want LMU to succeed, because I have been waiting so long already for a dedicated WEC/ Endurance game. Buying this game at launch, even unfinished, I hope that means income for them (Studio 397 developers) so they can continue working on this game, hopefully for several years. If it fails, and I have spent already some money on it, so be it. There are much worse thing in live.;)
 
if system requirement for this game its same as rfactor 2 or lower and if they have ability to modding the game just like rfactor 2 and good price will be amazing to play it
I doubt the system requirements would be lower, LMU will want to present itself as shiney as possible. I haven't read that modding is or is not allowed, but I would be surprised if any modding was allowed due to licensing with WEC.
 
2024 could be overwhelming to a simracing junkie.
I plan to sit out most new titles for a few weeks at the very minimum, unless the community deems them exceptional.
There is currently every car class and track out there to keep me entertained for quite some time.
As it stands now, I currently have some sims loaded that haven't been touched in months due to time constraints.
 
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I doubt the system requirements would be lower, LMU will want to present itself as shiney as possible. I haven't read that modding is or is not allowed, but I would be surprised if any modding was allowed due to licensing with WEC.
i agree with you
 
5 pages dedicated about not hearing anything... So we are here to make things up as we get bored.. waiting on....hearing something. :laugh:
 
The driving experience in rf2 is so good that we end up facing all the bugs and issues and still love the game. If they manage to get rid of at least 60% of the negative points we will have an amazing simulator.
 
I'm interested but I'll wait for the reviews and cost before purchasing at launch.
 

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