Hi !Hi Pyyer.Zandvoort extension update 3.0 expected?
Possible release before the week-endCan't wait to check it out. I appreciate your time and effort very much! Do you have any updates about the track itself? The hotlap and race don't start at the correct position.
You are a legend mate!Possible release before the week-end
Updates for the track is not planned for now but you can find a fix (timing and hotlap start) on GTPlanet (in thread Assetto Corsa PC Mods General Discussion, page 2802, message from user 313. I will ask him if this could be integrated in next extension update
This update includes :
View attachment 503647
- 2 new pit straight buildings
- Turn 10 ground texture
- Marshalls and cranes
- Lot of flags !
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View attachment 503649View attachment 503650
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Big thanks to :
- browser for providing some models (cranes and marshalls)
- CrisT86 for his work on extension config lights and...
I have replaced the terrain texture with the one from ks_zandvoort in upcoming update 3.2.@Pyyer is it somehow possible to re-define the ugly and low-res textures around the track? I mean the sandwalls and hills especially?
You are monster!!! I hope they aren't only in turn 6
View attachment 504727This update includes :
I recommend to make a backup of your extension folder, remove everything...
- Levi nine grandstands
- Ferris wheel
- new "Zandvoort" red and orange lines
- new terrain texture from kunos zandvoort track
- new ext_config from CrisT86 (big thanks to him )
You are the best! No words, only claps
Hi,Hey, I just installed v3.3 of your update and noticed that I still have that old, ugly low-res terrain texture, the new one doesn't load.
I've tested it with Zandvoort V1.31 and V2.0 and with both versions the new terrain texture doesn't show up.
Can you please test it again yourself? Or do we have to do some additional steps so that the texture loads?
I read very well, and you?Doberk can you read
This extension is only for the zandvoort2020 track (not the kunos one which don't have the banking turns)