I see some people like Patrick release amazing tracks and some others have released excellent skins.
But apart from that nothing....just the usual old recycled crap with no new features.
What's the feeling out there? Is AMS going to be dead in the water or are great things planned?
Original stuff is always too limited and all Reiza classes are specI don't understand why some people have that need for mods. The sim has not been completed yet. The original content is really great. Why do we have to race all the time in the same tracks (spa, nords, etc)? And I'm not saying that because I'm brazilian, I remember when the STCC came out for Race 07, a lot of local unknown tracks, that was really great to learn them. If there are mods to come it's better to have few excelent mods than a lot of bad content. Just my opinion, but I'm sure we can spend a lot of time with the original stuff.
Well, PC gaming is about having options and mods add options.I don't understand why some people have that need for mods.
Not really. The baseline is, if you're not interested in or not satisfied by the quality of some content, you have the option to ignore it and simply move on, without trashing the guy who put his spare time in for those who are happy with having at least some version of their favourite track. You have the option to not use it (and not comment on something you won't use anyway), and others have the option to enjoy.Baseline: If you can't deal with negative feedback, maybe you shouldn't release content on the internet.
Not really. The baseline is, if you're not interested in or not satisfied by the quality of some content, you have the option to ignore it and simply move on...
Like fortyfivekev said - that would render any review system completely useless.Not really. The baseline is, if you're not interested in or not satisfied by the quality of some content, you have the option to ignore it and simply move on
Fully agree. From all SCE mods, not only 1 single (car) mod has survived on my disk for ams. I'm excited about what is to come.I don't agree with that at all but a good way to stop those complaints would be to keep the quality of mods high.
I have read a lot of things these days about modding, even concerning me on the fabulous blog PRC. Fantastic to learn things about yourself you dont even know...The war against bad conversions is one you will never win. At this moment there are only a handful of people building tracks properly from scratch and they are mainly for AC and maybe a few for rF2. The fact AMS has no official mod support is going to keep you from getting properly built tracks for it. No offense to Patrick but all he is doing is conversions too. It is just he is doing them "properly". The track layouts themselves are often inaccurate at best even though they look good.
When I started on my journey of learning to build tracks I examined versions of the tracks I wanted to do that already existed. All I found was wildly inaccurate layouts that were not worth the time to convert so I started from scratch.
My first track took me 8 months and I am now 4 months into my second. People just don't have that kind of time or ambition to put into a project like that. So what you get is conversions of conversions of conversions.
Also you can try to give constructive criticism to a track converter but often they will not accept any at all and get mad of you question them in any way. Why this is I have no idea.
Until a fact is proven untrue it deserves the full weight of speculation from a cadre of unscrupulous arsonists.Fantastic to learn things about yourself you dont even know...
I agree and forgot to mention as you said AMS lifespan is inherently short. But even so you will likely have the same situation with the next iteration of AMS if it is still built on the rfactor platform.I have read a lot of things these days about modding, even concerning me on the fabulous blog PRC. Fantastic to learn things about yourself you dont even know...
No need to react from my side, better things to do.
Concerning AMS I try to find good versions before starting anything. I have thought about starting my own tracks more than one time, but I could not jump into because of one thing : lifetime of AMS. I think I would need 10 months or so to finish one track. And then, only one track for AMS from my side...
AMS has no superv8 tracks, a real pity. Best things to do is to catch good versions and try to do something with it. I have decided not to release eastern other layouts because of inaccuracy. I have tried to tweak the road itself but it is very hard once the track is done. For other parts, there are nearly always a lot of things to tweak/correct as a track is never built in the way Reiza do. Unfortunately it is not a "simple" conversion" and there are a lot of things to do and fix. But for road layout, I agree it is not always really accurate. The choice is : no superv8 tracks because some inacurracies? Or lets go with only "average or good" layouts updated to AMS standards ? On my side, with the limited timelife of AMS, I did my choice. I do my best to correct things and match reality like I did with Eastern Creek but it is endless (and tbh honest Richo did a great job on aussie tracks). I stop when I estimate it is acceptable for the community.
I dont expect modders to come on AMS because this lifetime tbh.
For me initial content of AMs is enough, talking about cars. I dont need more. But AMS has very specific cars but not enough tracks for them sometimes (F1, SuperV8). I think it is chance to have more tracks from this point of view, even if they are not perfect (I think they are good enough and anyway poeple are free not to use them). If it can help the community to grow, then I am happy.