just another statistic
It never ceases to amaze me how the generation that grew up glued to TV screens fails to understand the fundamentals of the forms of entertainment of another, just slightly younger generation, and even expresses contempt about it.
Also, the solution seems to be fairly obvious - we need more simracing streamers that are entertaining to watch to appeal to a different generation.
Not a surprise for me, it's just not good enough to keep people interested for months after launch, i bet it has good initial sales and then it dies down no matter the platform.What I find interesting is the dedicated F1 game not being top of the pile by a long way, I kinda expected it to be up there so quite surprised it isn't. Nice article, thanks
I agree on that. When it comes to immersive setups, it becomes a pain to setup properly (triples) and graphicswise it’s mediocre at best. And above that, in VR the lack of optimalization is even more apparent. There is a whole lot SCS could optimize. And DX9 isn’t really an excuse when I fire up RaceRoom. Which for example performs exceptionally well for a pre-VR era DX9 game.Seeing the huge numbers of ETS2, i wonder why they don't manage better performance and better VR implementation then the niche titles (but worse).
That's what normal people play or being a successful placebo. Sometime you need to understand what make you choose to play a specific title.- ETS 2. I never understood how trucking can be so popular Really, how? I know "it's relaxing to haul some cargo" but still... how? Many of those people probably play on keyboard? What's going on
Agree with first 2 lines[Note: Only part of the quote is shown, but not out of context!]
iRacing best at online and taking money
rF2 best physics, best FFB.
ACC has leading rain physics, unique licensing and supposed to beat iR in terms of online system.
Project cars best at simcade.
Agree with first 2 lines
Project CARS and Project CARS 2 are both simulations; again simulation or not is defined by how much is simulated not how realistic it is, otherwise iRacing would fall out the category aswell, but it stays, as of the mentioned reasons.
ACC "leading rain physics" many people would disagree and point to Project CARS 2 or even rFactor 2. Anyways its a WIP title, still in Alpha, so I suggest you put it in bracket or mention that fact.
Btw. Project CARS 2 simulates most of the titles mentioned, that is a fact.
AC is becoming the CS:GO of simulators. Does almost everything right and runs amazing on any potato.
I dont see it dying in the next decade. Specially with the high caliber of modding happening today.
I feel like a lot also stay with ac since it is moddablethat most players move on when the replacement comes out. The exception seems to be ACC. Granted, ACC isn't a direct replacement for AC
Honestly it's hard to get back to AC after driving in ACC. After a bit of getting used to it, ACC is just better (I have 2600+ hours in AC). Hope the next release fixes the bugs and we're on the right path.
Looking at AC, it's incredible how it started rather low and it just it keeps growing:
https://steamcharts.com/cmp/244210,378860,365960,211500#All\
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