I'll have to look.The AI limits might just be a tad too close to the wall. I assume this is all layouts?amazing track lovely to drive on... but the ai at the start all rub to the right on the wall seems a common thing in mod tracks.
I'll have to look.The AI limits might just be a tad too close to the wall. I assume this is all layouts?amazing track lovely to drive on... but the ai at the start all rub to the right on the wall seems a common thing in mod tracks.
Here is v0.9 of Watkins Glen. There are still a few minor things I want to add but it is the busiest time of year for me so I figured I would put out a 0.9 until things slow down a bit. plus I need a little break from this.
There are way too many things to list as far as changes but I will point out the main ones.
- Track grip is a bit higher now from .99 to 1.01.
- Barricades added to bus stop cut as shown at previous IMSA race. Also the cut surface slows you down some. So...
That only confirms what we already knew;View attachment 259840
did you sell your soul for the talent?
why so much grip? it was already a grip fest. now it's gonna be too much Kunos redbullring with brand new asphalt is 0.995LilSki updated Watkins Glen International with a new update entry:
The Glen
Read the rest of this update entry...
Evidence was shown to me that at .99 that laptimes from various cars were too low compared to their real life counterparts. Changing it to 1.01 brought it closer to real life times.why so much grip? it was already a grip fest. now it's gonna be too much Kunos redbullring with brand new asphalt is 0.995
that's not down to track grip, it is down to kunos tyres, and most of the drivers uncapable, but mostly kunos tyres, i think you shouldn't compromise your track to that, grip levels are now unrealistic, now racing gt cars feels arcadish, no brake lockup, no powerslide :/Evidence was shown to me that at .99 that laptimes from various cars were too low compared to their real life counterparts. Changing it to 1.01 brought it closer to real life times.
So the previous version had 0.99 grip. Those laptimes are done with a 98% multiplier on that, so it's really 0.97. To take three seconds off of the time, you'd have to reduce it to roughly 94% of what it was. So then you're looking at needing an overall grip of about 0.91, which is as slippery as the curbs on most tracks. Clearly there's an issue with the car.that's not down to track grip, it is down to kunos tyres, and most of the drivers uncapable, but mostly kunos tyres, i think you shouldn't compromise your track to that, grip levels are now unrealistic, now racing gt cars feels arcadish, no brake lockup, no powerslide :/
But then if you drive a mod that has proper tyre grip, it's too much
For example now GT3 cup car is 3 seconds faster than real life and that is with 98% grip
evidence and that is with previous version http://www.not.nu/server2/
i'd say letting grip to 98 or 99 should be enough even if laptimes do not match, but increasing to 1.01 it just makes cars in AC feel glued to the track but hey i'm just saying, it's not my track, so do watever you preferSo the previous version had 0.99 grip. Those laptimes are done with a 98% multiplier on that, so it's really 0.97. To take three seconds off of the time, you'd have to reduce it to roughly 94% of what it was. So then you're looking at needing an overall grip of about 0.91, which is as slippery as the curbs on most tracks. Clearly there's an issue with the car.
Yes, their is clearly something wrong with this Car(ACRL Cup Car). I looked it up, and it is a modified GT3 Cup Version from Kunos, with better Physics/Suspension, so the Car is alot Faster through Corners etc.So the previous version had 0.99 grip. Those laptimes are done with a 98% multiplier on that, so it's really 0.97. To take three seconds off of the time, you'd have to reduce it to roughly 94% of what it was. So then you're looking at needing an overall grip of about 0.91, which is as slippery as the curbs on most tracks. Clearly there's an issue with the car.
car is not faster, it has much stiffer springs just like the real thing, wich makes it even slowerYes, their is clearly something wrong with this Car(ACRL Cup Car). I looked it up, and it is a modified GT3 Cup Version from Kunos, with better Physics/Suspension, so the Car is alot Faster through Corners etc.