TheFlamingRed said:
- making each stat important in the game, driver and mechanics (designers are generally good already)
- adding new rules, such as scrutineering chance.
Changing the Edit Livery into the Edit Team screen used when 'creating a team' (so Edit livery is more like a complete rebranding)
-Have suppliers statistics change year on year instead of being purely static.
These three definitely seconded. Not that I'd have anything agains more tracks and stuff either.
Personally, my dream with the chassis creation is something along these lines:
-One of the choices is the base car chassis, which also changes the model used. So in GT you choose if you want to base you car on BMW or Aston or whatever and so on.
-Supplier stats change over the years
-Possibility for the chosen chassis parts to affect more than 2 characteristics
-All the chassis stats are more important in general and compromises have to be made, not only in price vs quality but truly between the stats
-Other choises would be more general in nature (because clearly we are doing all the engine building etc ourselves anyways), e.g. engine type (I6, V8, V10...), something about chassis materials (steel, aluminium, composites), and maybe a tyre supplier or something.
-Some sort of bonuses for staying loyal for a supplier, both in money and in performance.
Second thing that I'd like to see is some more things related to our staff. Drivers have all kinds of nice stuff, but the rest of the staff is neglected.
Haas go bankrupt, or lose interest in the operation, Game spawns email/news that a team is thinking about leaving or that someone has come to invest, game then checks the "application pool" instead of just using the promotion/relegation and selects a team like for example Minardi.
Perhaps we could have teams disappear and not get replaced, or the championship could fill up with more teams, so you could maybe go from 16 cars to 24/26. Doing this you could have teams technically go from being Supplier run teams "BMW Sauber" to the standard, as you could theoretically have them be linked, and it hotswaps the entities.
As a continuation for that... have this trigger the creation of own team available for player.
"Minardi is going bankrupt, want to form a team to replace them?"