@TheFlamingRed I have played about 4 races in world motorsport championship, and magnussen has retired right at the start on each occassion. I did a race as Renault to see what was up and Magnussen started the race with his engine on 5%, how do I fix this?
You don't.
Without seeing which engine it was leads me to believe one of three things happened:
1. Enzoli has changed the starting reliability for Magnussens starting engine and reduced it to 5%. I haven't played his mod, as I am not a big current F1 fan (I prefered the 90s more and looking forward to a historical mod one day) so I don't know if this is the case or not. I haven't changed the default parts so that's not one of my issues.
2. This was a default part engine (or is using a good developed part), which in season one would normally be somewhere between 40-70% unless Enzoli change it. The AI could have then had a dilemma; "Found a problem with Magnussen's Engine, choose -50 reliability or -£500,000". The AI chose the former, so Mag must start this race with a terrible engine. And the AI hasn't improved the reliability yet.
3. This is a newly developed part which was assigned to Mag. This has a default 40% reliability + a modifer. I assume to get it down to 5% meant that they had to choose parts which have a total of -35 reliability (in exchange for better performance). But as in point 2, the AI haven't improved reliability yet.
Both 2 and 3 could easily happen in the base game. Nothing to do with either mod, more an issue with the AI. I've not found the code which helps them derive their "What parts do we improve performance / reliability and in what ratios" so can't explain why they are choosing to ignore it for 4 races.
I've not included anything that reduces reliability (raw) further. All I did was allow the AI to choose the Designer Parts (if applicable) as they were not programmed to use them previously, and add a 10% additional redzone on components which didn't modify redzone already.
With 5% engine, I assume Mag would pit every lap the reliability dropped as that what the AI script would do. However, redzone tics are large (though random) so he can easily lose all 5% at a time, hense his consistent retirements.
I've never seen it happen before. But I actually love the idea of it happening. I don't know who Mag is driving for, but they have a really big issue with one of their engines. It's interesting to hear about how it will resolve over the course of the season