The list reads really good and i cant wait to play-test it. Just a couple of thoughts after playing a few races.
- The tiremanagement of the AI looks good, so i wouldnt chance that much to it.
- If the AI uses ERS just as if the player does, when its turned on to auto-use, then the whole system is definitly worth improving. For overtaking it looks fine, but not great. Futhermore at times where drivers had clean air it doesnt use any of it. In reality at least you would use it here and there to get out of corners faster. And then at times it feels like, it does use batterycharge, because it got to a certain level and then it burns back to a certain degree, without looking where it would be best.
- If its for me, i would not like to play without the smiley system. And the reason for this is simple. Again, in reality, you get telemetry data from your car and you would be able to see, where it got faster or loses time. Yeah, you get feedback from your driver, but if you have one with really bad feedback, then you would suffer twice, because it takes more time, to get some feedback. Im assuming this with the thought in mind, that you put the increased time for changes on the setup in again. And then it would be really really hard to get your car to a degree, where it is even a bit competentive
- The interview system looks changed totaly. Had four or five so far. The first time it asked me, what i think about, that my bad brakes would held the team back.. and i lost for an honest answer 10 marketiblity. An other was, what part i think is the most we as a team have to improve. I said the car, and then my mechanics lost some chemistrypoints. The third one was, i used teamorders in the race, and i had to explain myself for doing so. And other one was, they ask me about a driver from an other team, that did have a bad result and my opinion, i responded with, that he will bounce back and now that driver is open to listen to an offer from my team.
- It seems like having a higher trim level either for race or qualifing now is really impactful - maybe a bit to much. In my first season with a newly founded GT team and the worst car (the drivers are fairly decent - 2 1/2 stars), you can get top 10 results rather easy, depending if the track at least suits your car.