Guys, is this an official: no VR?
Unless its the same thing again. Sounds good in trailers and is hyped but when it lands it has its usual problems again. I dont get hyped anymore. Too old for that. Hype is a marketing technique and nothing else. Usually its dissapointing when we see the real product. Its also why i never pre-order anymore. I always hope however that they prove me wrong.The first TTIOM was very flawed, but yet not landed too far from the target.
This new game deserves a moderated hype.
Bike sims need a decent input to be even remotely realistic. There is no point adding VR to a game like this if you using a gamepad.
Yeah the first one left a lot to be desired physics and behavior wise (among other things). There was moments of great fun like going at max speed and jumping off small dips, but it wasnt enough to keep me playing - and i would have LOVED a Isle Of Man TT game to play again and again and again. It just felt too stiff and a bunch of realistic behavior not implemented. Lets hope this one gets closer to the mark.I truly hope this is a big improvement as the harsh reviews by many of the first made me stay away I'm afraid so far. I really want to experience that track and if the reviews are good I'll give it a go.
But honestly there is only so much immersion with a gamepad.
My dad used to say "never buy the first version of anything especially cars". Maybe that can be applied to racing sims/games.
So now that TT V2 is coming what about Dakar 2?
Gamepad is fine if they add options to sensitivity and even curve to how the joystick range works (little gas/brake at first and then more and more, or the other way around, or linear etc).Haven't tried it with the first TT game, but previous bike-sims go alright using a Flight Joystick. Can take a bit to get use to, wouldn't bother with a gamepad like you mentioned though.
I don't use pre-order... just games like ACC (that I lightly regretted to do so), Civilization (this was a big regret) and XCOM (never failed since the reboot... pre-ordered the two and no regret here), but by "moderate hype" I mean that this game deserve to be watched closely... because TT1 was flawed, but still a good game (way above the average for bike racing games) and KT Racing is very inconstant, but they know how to make good games and usually they release at least ok games... it's hard to see something really bad coming from them.Unless its the same thing again. Sounds good in trailers and is hyped but when it lands it has its usual problems again. I dont get hyped anymore. Too old for that. Hype is a marketing technique and nothing else. Usually its dissapointing when we see the real product. Its also why i never pre-order anymore. I always hope however that they prove me wrong.
I’m struggling to think why they even need a sequel. Had they continued support for the first one and sorted out the bizarre physics I’d be more interested.
I truly hope this is a big improvement as the harsh reviews by many of the first made me stay away I'm afraid so far. I really want to experience that track and if the reviews are good I'll give it a go.
But honestly there is only so much immersion with a gamepad.
My dad used to say "never buy the first version of anything especially cars". Maybe that can be applied to racing sims/games.
So now that TT V2 is coming what about Dakar 2?
There is always a point to have VR in any driving game. Period.There is no point adding VR to a game like this if you using a gamepad.
Besides the point, people are saying what is being proposed seems more typical of a patch than a new game, whether that was possible or not.To all those saying the first game could've been patched....I think that's incorrect, the base line physics of the game were car based and thus DEEPLY flawed with regards to motorcycles. If they have written from scratch bike based physics for the sequel then good, but a simple patch of the 1st game would have done nothing to address the fundamentals of the 1st game being totally wrong. Cars and bikes are COMPLETELY different.
To me the fact that the onboard resembles the Milestone games is a good thing, locking the view to the bike in the 1st game was so wrong and made onboard largely unplayable for me.
Besides the point, people are saying what is being proposed seems more typical of a patch than a new game, whether that was possible or not.