It's not in the database, it's in the tracks\circuits\<track>\route_0\triggers_pit.xml
For melbourne (I'm currently not at home), you've to search for
Code:
- <trigger type="Vehicle2DSector">
<base_params name="rear_wing_timing" id="42" />
- <params playerOnly="False" numberOfPoints="4">
<point_2d x="188.8694" y="740.1249" />
<point_2d x="-338.4415" y="230.972" />
<point_2d x="-352.3596" y="244.8452" />
<point_2d x="175.2849" y="753.8201" />
</params>
</trigger>
- <trigger type="Vehicle2DSector">
<base_params name="rearwingtiming" id="43" />
- <params playerOnly="False" numberOfPoints="4">
<point_2d x="538.009" y="849.3725" />
<point_2d x="532.1529" y="851.5157" />
<point_2d x="547.968" y="889.0045" />
<point_2d x="553.8691" y="886.8459" />
</params>
and change all coordinates to "
0" at least that's how I did it
I haven't modified all tracks yet as I have the performance as my main focus currently.
Ah, yes, there's a
Code:
<base_params name="rear_wing_timing" id="48" />
- <params playerOnly="False" numberOfPoints="12">
in melbourne e.g. as well, haven't touched it yet as I test in races only for now, it could be that points are for training-DRS but I'm not sure