Skunk the link you gave me to include replaces intermediate (medium) difficulty. Legend and Expert were untouched.which does semipro replace? inter or professional?
cheers again for this
Skunk the link you gave me to include replaces intermediate (medium) difficulty. Legend and Expert were untouched.which does semipro replace? inter or professional?
cheers again for this
why i can not convert the ai_vehicle_config.xml to a text document??
hi..
I Installed the 2013 Database and all working great.
But i wanted to put HRT back into the game so i could replace them with a custom team livery i like.
i have got everything working, HRT is back in game, and i worked out how to change drivers name, 3 letter nickname and nationality, but their actual screen name i cant seem to find where to change that.
i noticed in the ai_drivers it had all the new drivers names as u changed Schewy to Lewis for example, so i did same with Delarosa and karthakaian, but it didnt change the name in game...
so im assuming thats not where u change their names..
lil help please, as this is the only hurdle i have left in my desired mod.
thank you.
No you cannot. Any mod which changes the database (or other files for that matter, not sure what the verification process is for online play) breaks online gameplay. Unfortunate, but I don't play online since it's just a bunch of loonies crashing their way to the front anyway...
worked out the name change... its in the language file.
just going through the drivers now... and i see a few texture bugs.
Kimi, Roman, rosburg and Lewis need the 3 Blank Logo elements added back to there model files for race suits.
current mod has them with blue patches on race suit where sponsors would go.
Easy Fis, just use the Blank glove Files and make renamed copys.
Sauber Drivers have wrong helmets in model files... but correct helmets in car files.
easy fix, just swap the helmet textures.
Torro Roso Drivers are in Wrong cars, Daniel should be 19, Vergne 18...
easy fix, in f1 driver Teams, swap livery numbers
and in database, most drivers numbers need updating.
just a few things i noticed
but this mod is awesome!!! thank you!
Version 2.0 release notes:
AI: no changes
CTF Files: no changes
Database:
The database has been converted to work specifically with v1tek's 2013 mod. Do not install the database unless you have v1tek's 2013 mod installed (link in the overview page).
Database Changes:
track_difficulties table -->
Legend remains the same
Expert is 5.33% faster than default
Medium is 27.875% faster than the...
snthennumbers updated True to Life AI with a new update entry:
Database compatibility with v1tek's 2013 mod
Read the rest of this update entry...
So if I'm gonna install this new mod from v1tek, in this way we can enjoy your AI (included with safety car fix and competitive braking) right?
Because I wanna give a look to this new mod but I have to be sure to use your amazing work with IA !! Thank you!
Edit : as far as I can see, there's no more database with increased tyre wear, is it correct?
Check the overview page for details, but:
Safety Car Fix is included with my mod
Competitive Braking mod is included with my mod.
The supplied database includes increased tyre wear (check the tyres table when compared to default).
I stopped including different databases (aka with or without tyre wear, etc) because it got annoying adjusting multiple databases before each version release lol. So now it's just 1 database which is custom tailored to work with v1tek's mod, and give a 2013 feel.
Please note everyone,that I will be looking into adjusting the field timing spread as it is really close right now (in qualifying the entire field is separated by only just 2 seconds or so, whereas in real life it should be more like 3 seconds or more). I should be able to get that pushed out tonight so stay tuned. Don't fret, the database for v2.1 will not cause you to need to create a new profile/savegame. As stated in the release notes for v2.0, profile corruption only occurs when IDs within the database are changed, which will not happen anymore going forward.
Please remember to leave a review if you enjoy the mod (it give's other people a quick reference point to see how "good" the mod is at a glance)
Cheers!
Dude please do update database for theoriginalskunk aswell. Please Please
its not discontinued its just not my main priority anymore as theres another version out now but I will update eventually when I get my new cars done but feel free to do a a whole version for meI made the database that theoriginalskunk is using
His mod is going to be discontinued (I think?) since v1tek's 2013 mod came out, but check with him if that's true or not...
I'm having a great time using your mod,with v1tek's 2013 mod,a winning combination,a big thank you to both.Check the overview page for details, but:
Safety Car Fix is included with my mod
Competitive Braking mod is included with my mod.
The supplied database includes increased tyre wear (check the tyres table when compared to default).
I stopped including different databases (aka with or without tyre wear, etc) because it got annoying adjusting multiple databases before each version release lol. So now it's just 1 database which is custom tailored to work with v1tek's mod, and give a 2013 feel.
Please note everyone,that I will be looking into adjusting the field timing spread as it is really close right now (in qualifying the entire field is separated by only just 2 seconds or so, whereas in real life it should be more like 3 seconds or more). I should be able to get that pushed out tonight so stay tuned. Don't fret, the database for v2.1 will not cause you to need to create a new profile/savegame. As stated in the release notes for v2.0, profile corruption only occurs when IDs within the database are changed, which will not happen anymore going forward.
Please remember to leave a review if you enjoy the mod (it give's other people a quick reference point to see how "good" the mod is at a glance)
Cheers!
snthennumbers , I just saw that Hill made a new competitive braking mod, the v 4.0.
Can we use that together with your mod? Or you need to work out something to include it maybe in one of your future updates? Thank you!
It can be included in the next update of this mod