I have a rather nice 11.5km circuit in the works that really puts LMP cars through their paces, if you would like a different track to test on (includes a 1.6km straight, flat-out kinks, hairpins, cobbles and an elevation differential of around 180m)
By the way about your wheels @garyjpaterson:
Audi have simply put an 'aero' plate on the outer edge of the wheel so there isn't actually anything connecting the plate with the wheel except the outer frame. Might be helpful.
Ok I thought you said something about the offset going from the plate to the rim as if you had modeled is as one solid extension of the wheel. Misunderstood then.
I have a rather nice 11.5km circuit in the works that really puts LMP cars through their paces, if you would like a different track to test on (includes a 1.6km straight, flat-out kinks, hairpins, cobbles and an elevation differential of around 180m)
No, sorry It's an old circuit from 1950s Germany, the Felbergring
Do you have an aeromap or are you just going with overall CL numbers? These kinds of cars are super sensitive to ride height so that'd be something you should keep in mind if you don't have full aero data.I don't think this will be quite as extreme as an LMP1 car, its around 680bhp peak with KERS and a CL of around 4.5. Plus its RWD only, so its quite a simple thing to drive in comparison.
Just looking for someone with proper experience with suspension and tyres for this type of vehicle. I think I'm 80% there already, just needs some final tweaks.
Thanks man, appreciate the tips!Do you have an aeromap or are you just going with overall CL numbers? These kinds of cars are super sensitive to ride height so that'd be something you should keep in mind if you don't have full aero data.
As for the tires, you can't use the standard Kunos model of load sensitivity, it just won't work correctly for this type of car. I would do something fairly linear with (from memory) a bit over 1.5 mu at 5000N and a little over 1.1 at 10,000N (maybe closer to 1.2). Beyond 10kN I merge the linear model with Kunos's to get it to be reasonable at high loads. That should get you in the ball park. Also use 1.5 for the CX_Mult parameter.
For inertia use something like 1.45, 0.65, 4.0.
And don't take reference from Kunos LMPs for the setup (they're nothing like the LMPs I've worked on). Use a very stiff front (200 N/mm wheelrate and maybe 500 N/mm ARB) and a substantially softer rear (150 N/mm and 10 N/mm respectively) with damping ratios around 1.0 for both bump and rebound (bump perhaps a bit higher than rebound and front a bit higher than rear). 3rd springs are more or less essential (run these as stiff as needed to avoid bottoming out...should also have setup options), otherwise your corner springs will need to be ridiculous.
That should get you fairly close, PM me if you have questions.
This is a lap of an early version, in the Praga. Village section is now cobbled, and pretty much 50% of the track runs through woodland. It's a real rush, already
Oh god, keyframe nightmare But no, so far only separate up and downshifts can be animated, and only limited to the hands.Just wondering but is there a switch to animate the driver hand actually tweaking the dials/switches on the wheel? That'd be pretty epic.