The W.I.P Thread

And the RD Version.

:)

ru0l.jpg

Absolutely brilliant helmet ML. man! Any luck figuring out how to replace the player helmet model for career mode with one of the nicer models ?
 
Cannot believe someone else hasn't done this yet ?? So after a couple of requests I am very close to being able to release some updates of modern (non-Tilke) tracks with older advertising & podiums etc etc. Messed with advert textures and made banners for Monaco. No way 100% accurate but just stuff that sort of fits and is a bit of fun.

Started with the 3 proper "classic" tracks.........Monza, Suzuka & Monaco. Will work on more when I get the chance:-

drrv.png


Jim :thumbsup:
 
Cannot believe someone else hasn't done this yet ?? So after a couple of requests I am very close to being able to release some updates of modern (non-Tilke) tracks with older advertising & podiums etc etc. Messed with advert textures and made banners for Monaco. No way 100% accurate but just stuff that sort of fits and is a bit of fun.

Started with the 3 proper "classic" tracks.........Monza, Suzuka & Monaco. Will work on more when I get the chance:-

Jim :thumbsup:

I have this idea but not time to implement this project :cry:
btw, I like the year 1988/89 :whistling:


my next track update will be a modern version of Brands Hatch, Formula 3 Edtion :cool:


hope to see more of your fantastic work!
 
  • My new WIP MOD:D
2976852600_1383859146.gif

  • Close to real life improves the display :

    - High resolution, pure animation, effects shine.
    - New fonts - the right proportions and symmetrical arrangement. Symbols neutral and reverse gear, are replaced with "N" and "R" for right, "O" and "P", respectively. Removed the character "K" indicate Kers. Traced all the segments in the symbolic indicators.
    - New tachometer. Over the correct location of light bulbs. Instead of vague points clear filters. The LEDs brighter, more real, well-marked on all cameras.
    Mip mapping LEDs made by hands, that would be scaling the halo does not become harsh and grainy. Blue LEDs are made brighter than the other, giving a light flash effect (helps you from missing a shift.) Along with the glow effect gives a more realistic perception of light in general both direct and peripheral (more importantly) vision ..
    - New texture case. Dark color with a bluish tinge in the game against the yellow light should give a sense of black. Modified form of windows indicators visually smoothed corners. Removed the jamb bolt. Removed reflectivity.
    - Create a file for all the teams and cars.
    - Several different schemes tachometer display.

    More soon !


 
You can made the game use a sterring wheel lights per driver?

Setting the LED driver is only possible for one driver in the team ... Currently looking for a way to modifications of both the wheel settings in a band ... I have ideas, but I'm not sure if I can do this. If that fails, you have two choices ... For each separate driver or for your team. Everyone will have the opportunity to choose between LED driver Mercedes "Nico Rosberg" but unfortunately will have to put up with the same settings with Lewis and the like in all teams. But do not worry! I would add real LEDs for each team for the season 2013 so you can adjust the each set to their own liking. Sorry for my bad english...

These are alternatives which I wrote:

For DRIVER

9953875000_1383898685.gif


For TEAM

2784764700_1383926318.gif


Regards, lyolik
 
  • My new WIP MOD:D
2976852600_1383859146.gif

  • Close to real life improves the display :

    - High resolution, pure animation, effects shine.
    - New fonts - the right proportions and symmetrical arrangement. Symbols neutral and reverse gear, are replaced with "N" and "R" for right, "O" and "P", respectively. Removed the character "K" indicate Kers. Traced all the segments in the symbolic indicators.
    - New tachometer. Over the correct location of light bulbs. Instead of vague points clear filters. The LEDs brighter, more real, well-marked on all cameras.
    Mip mapping LEDs made by hands, that would be scaling the halo does not become harsh and grainy. Blue LEDs are made brighter than the other, giving a light flash effect (helps you from missing a shift.) Along with the glow effect gives a more realistic perception of light in general both direct and peripheral (more importantly) vision ..
    - New texture case. Dark color with a bluish tinge in the game against the yellow light should give a sense of black. Modified form of windows indicators visually smoothed corners. Removed the jamb bolt. Removed reflectivity.
    - Create a file for all the teams and cars.
    - Several different schemes tachometer display.

    More soon !

my godness !

one of the best mods of the last years!
 
Setting the LED driver is only possible for one driver in the team ... Currently looking for a way to modifications of both the wheel settings in a band ... I have ideas, but I'm not sure if I can do this. If that fails, you have two choices ... For each separate driver or for your team. Everyone will have the opportunity to choose between LED driver Mercedes "Nico Rosberg" but unfortunately will have to put up with the same settings with Lewis and the like in all teams. But do not worry! I would add real LEDs for each team for the season 2013 so you can adjust the each set to their own liking. Sorry for my bad english...

These are alternatives which I wrote:

For DRIVER

9953875000_1383898685.gif


For TEAM

2784764700_1383926318.gif


Regards, lyolik

Good to know, thanks. Waiting for your amazaing mod. Good Luck:thumbsup:
 

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