That's all I have.. Sorry, not really well executed. It's cinebenech r15 with 4 threads and 8 threads for the HT ones.Awesome thread! Very interestibg results. Wpuld be interesting to compare different cpu clocks with different ram speeds. I have my 6700k at 4.5 (might be able to do more if I go for a serious OC) and 3000MHz ram. Might be interesting to oc both a bit more to get some easy gains. By the OP testing, it seems to be diminishing returns once you go pver 3200MHz ram speed which is interesting.
Yeah. I need to test this in game once i return. I dislike synthetic benchmarks for gaming results. I mean, they are useful but the best metric is to run the game imho.That's all I have.. Sorry, not really well executed. It's cinebenech r15 with 4 threads and 8 threads for the HT ones.
Or simply the multi test. But it's only really interesting for us to see other CPUs with 4 threads too (cinebenech, options, advanced, set specific threads and then putting in "4" and hit the "single core test").
Or simply put: click around until you see 4 squares at once
i7 2600k:
4.2, 1333: 533
4.2, 1600: 553
4.4, 1066: 570
4.4, 1333: 572
4.4, 1600: 582
4.4, 2133: 598
Without HT, 200 MHz CPU have a lot higher gain than higher memory speeds. 4.4 ghz + 1066 ddr3 is still clearly faster than 4.2 ghz + 1600. It's about 20 points.
However going from 1066 at 4.4 ghz to 2133 at 4.4 ghz gives another 30 points.
Interestingly the gain seems to increase at higher memory speeds.
4.4, 1066 + HT: 737
4.4, 1333 + HT: 738
4.4, 1600 + HT: 754
4.4, 2133 + HT: 771
4.9, 2133 + HT: 853
With HT on and 8 threads instead of 4 the gains are still there but not as high, percentage wise.
Overall synthetic benchmarks react more to ram speeds than games. BUT newer CPUs, especially amds react a lot more to memory speeds than my old i7
Reflections, shadows etc are also increasing the cpu load, not only the graphics card's load.I don't understand why you run the benchmarks at 720p max settings. To provoke a CPU bottleneck, you should run them at low settings so the GPU doesn't give the CPU a break.
Why 3 passes for shadows, does it depend on shadows resolution?
Nice results. Would be interesting to see how that translates to real performance in games.
I'd assume most synthetic CPU benchmarks will be low with HT off despite higher core clock, curious about single thread benchmark though.
Even with Win10 quirky thread scheduling and presence of all those other things going on on computer at the same time?
Even with Win10 quirky thread scheduling and presence of all those other things going on on computer at the same time?
Quirky in a sense that it moves single thread around cores.
Other things, well all those 100+ background processes running on normaly operated OS.
You trade number of workers for their strength.
HT on or off was always controversial subject, results might not be what you expect.
Plus with silicone lottery there is no guarantee you can push clock with HT off that much higher to compensate for lost cores.