I'm close to admitting defeat here
With my lack of understanding how things work in Sim Hub and audio in general, this is becoming many hours of not very much fun. I think the best way for me to make this work is to start from scratch with a blank slate.
Let's say I start again with nothing but a single engine rpm effect, single large BK and nothing else. Is it possible to have just that single effect cover the full engine rpm range? For example, it somewhat rumbles at idle, climbs with the rpms and judders if you hit the limiter etc. I know this the wrong approach and doesn't come close to using the full potential of a LFE/Concert but I'd settle with that over getting frustrated and wanting to put it all up for sale on the classifieds.
The complexity of working with multi layered effects is way over my head so I need to keep it at the most simple level possible. I did have a try with adding and editing an effect, just to get some feeling of rumble at idle rpm and that's about all I could manage. I clicked in the frequency response box and ended up with dots and bars spinning all over the place. I'm absolutely clueless with this stuff and never would have got involved if I had known how difficult it would be for me.
If you're in need of a laugh...
View attachment 388336
I'm gutted and going off to sulk in the corner for a while