BTW I did some input lag measurements on ACC yesterday. But as mentioned, it was only with a 60 fps camera, so not a great accuracy. However I tried to cover most scenarios talked about. I did multiple measurements for each.
Fullscreen optimizations on
fullscreen, vsync on – 183-200 ms
fullscreen, vsync off – 100-117 ms
borderless, vsync off – 117-133 ms
borderless, vsync on – 150 ms
borderless, vsync on, limit -0.01 Hz – 133-150 ms
fullscreen, vsync on, limit -0.01Hz – 133-150 ms
fullscreen, vsync off, negative scanline sync – 100-117 ms
borderless, vsync off, negative scanline sync – 133-150 ms
Fullscreen optimizations off
fullscreen, vsync on – 133-150 ms
fullscreen, vsync off – 100-117 ms
fullscreen, vsync on, limit -0.01Hz – 117-133 ms
fullscreen, vsync off, negative scanline sync – 100 ms
fullscreen, vsync off, ingame limit to 60 fps – 100 ms
I think the most important point here is that the input lag is indeed absolutely horrendous, even in best cases. I'm pretty sure that when I measured say AMS in the past, I was somewhere around 40-ish ms.