Stock Car Extreme Mods (merged)

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ML2166

If quizzes are quizzical then what are tests?
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Hey guys

Okay here are the skins created by me over the last few weeks.

38 in total, 19 Chevrolet and 19 Peugeot.

All completely fictional of course, but I hope you enjoy them.

I have given all the cars different numbers and names from the originals in game, so you should be able to run them alongside the original skins.

Pretty new to the modding aspect on the rfactor platform, and this is my first attempt.

Haven't found a way to have the game read a new RFM file hence the reason for the new numbers and names.

Hope you enjoy them........happy racing fellas!

;)

selectionpug.jpg


selectionchevvy.jpg


Chevrolet Part 1

Chevrolet Part 2

Peugeot's
 
I don't know if it has been done already, but, I want a decent NASCAR mod in the same vein as CART Extreme. I tried the Xtremefactor conversion of VHR stock cars but it is undeniably :poop::poop::poop::poop:. I don't care if its VHR stock cars or Stock Car Evolution, I just want decent NASCAR and a conversion as well done as CART Extreme.
 
You are a magician Patrick! Looks incredible. been playing a lot of the old version of the track, so I can full appreciate all the changes you've made when I get to turn a lap of your new version. ;)

Curious, Does turn 1 not have any tyres between the two pieces of armco fencing anymore?
 
Patrick Giranthon updated Le Mas du Clos with a new update entry:

Many improvements

mas10.jpg


mas11.jpg


Hi all.

Many new things here.
- new graphics
- new cams (gringo)
- new AIW (gringo)
- new background (thanks to Alex)
- new loading screen (thanks to Denis)

I don't have the 3D models for some of the original objects, like cops for instance. So I let them, even if a bit outdated.

Hope you will like this track, I put a...

Read the rest of this update entry...
 
You are a magician Patrick! Looks incredible. been playing a lot of the old version of the track, so I can full appreciate all the changes you've made when I get to turn a lap of your new version. ;)

Curious, Does turn 1 not have any tyres between the two pieces of armco fencing anymore?
Oh, just see what you mean. Strange, i suppose I deleted them when I delete all the trees entries:O_o:.
Will add them If I do an update
 
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Shifting method

  • I use whatever the car has in real life*

  • I always use paddleshift

  • I always use sequential

  • I always use H-shifter

  • Something else, please explain


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