Stock Car Extreme Mods (merged)

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ML2166

If quizzes are quizzical then what are tests?
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Hey guys

Okay here are the skins created by me over the last few weeks.

38 in total, 19 Chevrolet and 19 Peugeot.

All completely fictional of course, but I hope you enjoy them.

I have given all the cars different numbers and names from the originals in game, so you should be able to run them alongside the original skins.

Pretty new to the modding aspect on the rfactor platform, and this is my first attempt.

Haven't found a way to have the game read a new RFM file hence the reason for the new numbers and names.

Hope you enjoy them........happy racing fellas!

;)

selectionpug.jpg


selectionchevvy.jpg


Chevrolet Part 1

Chevrolet Part 2

Peugeot's
 
MeqTrader submitted a new resource:

Porsche 911 Cup RSR 3.0L 2.8 (1974) - Grinding Tranny Mod - Add Grinding Tranny mod to your Porsche 911

In my quest for immersion I wanted to add the possibility to miss a shift and make "propper" use of the Clutch paddle. Since I knew the grinding tranny mod from the Historix rfactor mod I implemented this for all the cars I have installed who have an H-Shifter. Since now and again I have friends over who are not as simracing driven as I am I did make the change non-permanent (by using the upgrade possibility). Since I have not found a way to do this in the default UI I installed the UI mod...

Read more about this resource...
 
Guys sorry to ask perhaps some very basic question, but all this hard work has made me interested in doing some work of my own. Now I read a lot about the reiza gfx in 3dsimed but unfortunately my google skills aren't up to spec. Anyone care to share his version without me loosing a lot of energy on something basic as that ?
 
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Shifting method

  • I use whatever the car has in real life*

  • I always use paddleshift

  • I always use sequential

  • I always use H-shifter

  • Something else, please explain


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