@Vranq
If referring to files I have shared, yes I have tried and experimented with ways to give different effects unique sensation. We are still experimenting to some degree in finding not only what frequencies seem to support the nature of specific effects but also in how these are delivered with various waveforms. We don't want all effects to feel the same, do we? I actually not only appreciate peoples feedback on my own files if people want or feel something needs to be changed so criticism of them is welcomed.
What I would say is, as users we have more control in how we implement or use "Stereo" in SSW than in Simvibe and this is one reason I personally have stated, that in my own opinion it's possible for SSW to better Simvibe regards stereo effects representation. Stereo which, again me personally, I feel does not only feel good but adds to the immersion.
I have monitored every single effect in Simvibe and from what I saw it only offers proper stereo representation with "Suspension" based effects. SSW offers 3 effects in "Wheel Slip" "Bumps & Buffets" and "Lateral G" with stereo representation.
Yes a "left bump" should use the left channel, of course.
Yet effects like "Damage" or "Mono Bump" can operate on both L/R channels or go to all channels if desired. When a car bottoms, or is on grass at high speed and is bobbing up/down is this using the "mono bump" and not just an individual wheels suspension? Ive not paid particular attention to how/when the "mono bump" is used. If it is to represent more the cars overall chassis than just each specific wheels suspension travel?
Perhaps Andre can confirm.
We can build effects to suit ANY configuration. For example someone may have a 4 channel tactile configuration. Yet use only stereo in the base of the seat for L/R directional effects. However, have EM style for specific effects usage for the pedals and back of the seat. Just as the Jet Seat does for some effects restricted to individual zones. So this if a users config needs to be different than that of a front/rear stereo sets. Just as a user with 2 units but acting as front/rear set and not left/right pair.
Andre may not want such comparisons to Simvibe or prefer to not get involved but the truth is most people are going to question how or what from a users perspective is different, better or worse. The only drawback I see currently is with what is possible with engines effects. That's up to Andre to consider improving or to add additional axis effects, as clearly he still has room for more to be added.
Chat and discuss what you want in a profile.
I certainly welcome more to get involved and give this software a try.