How do you feel so confident in saying it is all there when all you do is one off races against the ai? It might be all there for you but you are using very small slice of the game.
You mean like the graphics engine or the ui update which did/do require full rewrites? This full rewrite you say can't happen is actually happening and with graphics it is happening second time somewhat soon. I love it and I hope s397 goes in balls deep because there is just so much stuff that is just wrong in a modding platform and wrong in a racing sim in 201... let's say 2012. ISI did not want to do anything because they were afraid of rewriting anything and it killed rf2. I'm glad s397 is willing to put in the work and "rewrite the whole sim". The more they rewrite the better for rf2. And the more times they have to refurbish the same content to newest iteration the more likely they are likely to give in and fix some of those issues that make that process take too long each time around.
Will it?
Your post was weird thing to read. I still have no idea what your paymods point was or how it had anything to do with anything that was discussed. Anytime someone posts meme images as part their post I'm going assume worst. If you are going to act like adult and drop the meme images, snide remarks and misrepresented strawmen then sure we can talk.
Well...since you insist on continually responding in this way, I'm done replying to you after this...since now I'm not an adult because one meme image somehow messed with your head. Can't waste any more time and/or brain cells on you. Reply if you wish, because I sure as heck won't be after this one.
Besides the fact that you refuse to see all the times I referred to this as being
my experience and
my opinion (as opposed to
your experience and
your opinion), or the times where
I actually agree with what you're saying in principle:
The user you refer to is a gamer or a modder? As a gamer, I don’t find it difficult, but it depends on the person. I think most things I need are there. The only thing I’d like to see is a summary of the current race settings/conditions once on everything has loaded (like what AMS has when you click the “i” button in the middle)....
...I haven’t used rf2 in MP yet, but I agree that those things should be shown...changes like these I can get on board with, but changes that will break all content created thus far, only to make modding easier (as opposed to making modding possible, which it already is) would be excessive, in my opinion.
My interpretation of your words is just that: my interpretation. You listed a laundry list of UI changes and I didn’t agree with some, that’s all. If I’m still a “comedy bot”, then so be it, but essentially labeling someone a bot to end a debate rarely ever works in your favor. If your point is worth defending, then debate it...no need for name calling.
Beyond that, all I'll say is you're so caught up with the modding benefits a full rewrite might bring (yes, might...the changes may not be to your liking), that you can't see the forest for the trees. S397 is a company first and foremost, and just like any company that works for profit, they have time constraints and financial obligations to make a game, one that's based fundamentally on a 15 year old engine, flourish in the age of ACC, pCARS 2 and iRacing...without the revenue stream that those games I mentioned have.
A full, comprehensive rewrite to make the UI easier, faster and/or more informative would be
AMAZING (guess I broke my no images rule...aww well)...but that won't sell enough copies of rF2 to warrant the effort, because it's the gameplay that matters in a game (or the simulation accuracy of a sim in this case): RF2 strongest selling point is racing aimed at being as realistic as currently possible and that's where it excels
in my opinion. Based on that premise, why not put more resources into giving customers more cars and tracks to showcase the sim's strongest asset? Why put more resources into rewriting the whole engine, which will then undo all the work they've done over the last 2 years?
If it was economically feasible to rewrite the engine, they would have done it first and foremost, income be damned, so that they wouldn't have to do double-work later in re-writing all their cars/tracks to work with the new engine. Or better yet, they would have written their own engine from jump street...but in both cases they would be playing catch up to SMS, Kunos, iRacing and all the other sim makers. This is where my "paymods" point was hinting at: they are a company and people have to get paid somehow for their efforts, whether it's rewriting the ISI engine or creating the GT3 Challengers pack...S397 is not a non-profit organization.
I hope for your sake that I'm wrong and they do rewrite everything to your expectations, but I try to stay as pragmatic as possible. Others here have echoed the same sentiments, maybe we're all idiots or maybe we have a point, who knows?
Anyways, good luck to you and your future modding/gaming endeavors.