rf2 Steam info: ISI Q&A

Paul Jeffrey

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Back in September rFactor 2 developers Image Space Incorporated announced their intention to launch the popular simulator on the Steam platform, moving away from the current download and subscription method via ISI's own website.


With the planned go live due before Christmas 2015 many of the community have been left confused regarding what the move will mean in reality and how different Stream features can be incorporated in the sim. In response to the upcoming move, ISI have today released a short Q&A aiming to answer the most common questions.

Q&A on Steam:
If I already own rF2, can I move over to the Steam version for free?
Yes you can migrate over to the Steam version at no extra cost. Once you do this, your original non-Steam product is no longer active.

How will Steam work with Standard/Lifetime?
For those who do not buy or have Lifetime, you will need to buy online access through Steam. We will not offer Lifetime upgrades (from ‘Offline’) on Steam. We are also planning to stop doing Standard to Lifetime upgrades for the non-Steam version soon.

rF2 on Steam will offer three things:
– rF2 Offline
– 1 Year Online for rF2 (adds multiplayer to rF2 Offline)
– rF2 Lifetime (has multiplayer included)

Will my online access be carried over from non-Steam to Steam?
No, not for the standard version of rF2. We are not able to move over remaining online access, so users may want to wait until that expires before migrating. Lifetime access is carried over to Steam.

Why Steam? Why now? What Steam features are implemented in rF2?
We have done a lot of work to support Steam, including implementation of Steam Workshop for additional content. Here is a more comprehensive list:

– automatic updates of rFactor and mods
– support for Steam Workshop as a single easy source for all ISI and third party mods
– workshop items will automatically stay up to date
– leagues can use the workshop to create a convenient installation for participants
– automatic backup of car setups in the Steam cloud
– integration with the Steam matchmaker for finding servers
– support for the Steam friends system to join a friend’s game
– screenshots can be quickly shared on Steam
– broadcast options to allow (your friends or anybody) to watch you play
– streaming support that allow you to run rFactor 2 on one system but stream the graphics to another
– Steam Music Player support to listen to your favourite songs in your car and control the stereo
– statistics and achievements that you can use to compare your performance against others

Some may consider it a better platform for rFactor 2 due to the Steam integration, but we’re not planning on any Steam exclusive features (apart from those that require Steam or are enabled by using it, as can be seen above).

Will non-Steam and Steam rF2 be cross compatible?
Our goal is that MP races are cross compatible, yes.

Will a non-Steam version continue to be sold?
We will continue to sell a non-steam version for an undefined period. We may look to wind down new sales on the non-Steam version, but much like rF1, this is probably a long-term transition, if it happens at all.

Will you be upgrading your account to Steam when its available, or will the move encourage you to purchase rFactor 2 if you haven't already? Let us know your opinions in the comments section below...
 
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I know what you mean but in the end it's really simple, I can only hope ISI continue with a Demo in Steam as well so if they try that then they're bound to see it's worth it.
The pricing structure to me is very simple and in the long run extremely cheap, but then I have had lifetime since RF2 was born so those new to it now may wonder whether it will last another 3+ years....which I have no doubt it will just going on the success for rF1 :)
The problem is for us consumers there is no upside to it although it is tiny amount to pay, all it does is create a problem that need not be there. ISI's main objective of a Steam release is more sales so why leave in a issue that may be the deciding factor on a user purchasing RF2, it makes absolutely no business sense whatsoever. Never mind getting started on optimising the graphics, wheel settings etc etc..
 
The problem is for us consumers there is no upside to it although it is tiny amount to pay, all it does is create a problem that need not be there. ISI's main objective of a Steam release is more sales so why leave in a issue that may be the deciding factor on a user purchasing RF2, it makes absolutely no business sense whatsoever. Never mind getting started on optimising the graphics, wheel settings etc etc..

The whole Steam Platform is the upside, whether it creates a problem for you doesn't mean it'll create a problem for others. The only issue I foresee is cross compatibility with Steam & non-Steam but ISI would've done their homework on this, it would've been thoroughly researched so I have faith that it'll be OK. If it does cause too many issues then maybe they'll move the entire thing over to Steam, no harm in that.

Of course it's business sense, they see a market they could be on, they've researched whether or not it's worth their time and they have decided that it is time to put RF2 on Steam to generate more sales. They wouldn't do it if it cost more than it's worth, they're not stupid, after all they've been a company since 1992 (through countless recessions to boot!) so I think they have more of a clue about how to go about it than you or I.
 
I suppose at the end of the day I shouldn't give a rats ass if people can't understand the move to Steam nor the price to pay...that's their viewpoint and they are welcome to it, all I know is I paid £50 3 years ago and got every single pennies worth back and then some. Hell I might even buy it again on Steam just because I feel guilty for having so much fun in that time, after all I've sent EA roughly £120 for each FIFA release in that time....robbing b**tards :p
 
Just tried to buy the 40% off deal but I only got to login to my Paypal and then there was nothing happening ? :(

Update
Tried a second time and it worked now I just have to figure out how to get all the basic cars and tracks that are available from rF2 :)
 
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I find this offer kind of attractive, but...

unfortuntatelly, all the times I have tried the rFactor 2 demo I end uninstalling it. I have severe issues with graphics performance having to set almost all parameters to low quality, resulting in a very ugly graphics. This is on a GFX 660 and a i5 2500K @ 4.0Ghz, which I expect to be a decent rig to run any sim.
 
Just tried to buy the 40% off deal but I only got to login to my Paypal and then there was nothing happening ? :(

Update
Tried a second time and it worked now I just have to figure out how to get all the basic cars and tracks that are available from rF2 :)
Mikaela,
You download the car or track from the download page.
Then you put that RCMP file into the "packages" folder. It's usually in user/my documents/Rfactor2/
Then once you are happy with the cars and tracks you have got you start the sim and install. There is a section called content where you click install. 2nd or 3rd down from the top on the left.I rubber the track first. You can accellerate this I lap for 10 laps and you have some rubber down.

@Fernando Deutsch
Nearly every build has included optimised graphics. I am getting 50% more or better FPS than even 3 months ago.
 
Go to the tab with open box (mods) then go to remote content tab and they are all there and you can check or uncheck 3rd party content
launcher2.png


Just tried to buy the 40% off deal but I only got to login to my Paypal and then there was nothing happening ? :(

Update
Tried a second time and it worked now I just have to figure out how to get all the basic cars and tracks that are available from rF2 :)
 
Last edited:
I find this offer kind of attractive, but...

unfortuntatelly, all the times I have tried the rFactor 2 demo I end uninstalling it. I have severe issues with graphics performance having to set almost all parameters to low quality, resulting in a very ugly graphics. This is on a GFX 660 and a i5 2500K @ 4.0Ghz, which I expect to be a decent rig to run any sim.
I ran with a 660 a couple of years ago with no issues mate so you can get there.
 
Local and then remote content, plenty there to start.

Local are the mods that have been downloaded to your hard drive in your "packages" folder
if you install the Lite version you have to go to the remote tab to download all ISI approved mods.
If you install the full version they will automatically be in your local file.

Remote are the mods on the ISI server waiting for you to download to your "packages" folder
 
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