[RARE] Rules and Race Enhancements

Apps [RARE] Rules and Race Enhancements v1.1.5.0

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Hello , i updated to the latest version and now it always tells me that settings tabs are only accessible before a session start . however anytime i launch a race or a practice or whatever i m already in the session . how do i get to the settings i m a bit confused .

using latest version ( 1.1.5.0 ) , and CSP 0.1.80-preview115

Edit : nevermind , i was using the non preview version lol . my bad , got the preview from google drive and its working fine now.
 
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BUG REPORT : using the latest preview version , RSS 2023 Formula Hybrid , defulat no wet tyres or pirelli tyres or anything just default car .
in race weekend format , in qualifying the AI will pick random tyres , some will have C1 some C3 some C4 whatever ; in practice too . but when race begins they all revert back to C3 , all of them.
in single race mode , they also ALL have C3 tyres.
would be cool to have them pick different tyres for race mode . :)
 
One feature that would make a great addition to this mod is the ability to set the AI's setup. Considering the mod can change the AI's fuel level, it would be great if you can also force the AI to run your setup (notably aero and gears) so you don't have to make per car ai_default setups for tracks like Monza or Le Mans.
 
Both the official version and the preview version end up with the message "[RARE] an error has occurred" everytime I start a race (new layout created and RARE on in game)...

also the game lags a lot even though steam still says 60fps... they clearly not

don't know what to do, I have CSP 1.79 and never experienced problems with your app before
 
WET tyres and compounds.lua error:

install this mod:

Wet Tyres (with Physics) for the RSS Formula Hybrid 2022 V1.6​


then replace [COMPOUNDS] section in file:
apps\lua\rare\configs\rss_formula_hybrid_2022 (2022_s, 2023)

with:

[COMPOUNDS]
COMPOUND_TARGET_MATERIAL=RSS_T1
SOFT_COMPOUND=2
MEDIUM_COMPOUND=3
HARD_COMPOUND=4
INTER_COMPOUND=5
WET_COMPOUND=6
SOFT_COMPOUND_TEXTURE=C3
MEDIUM_COMPOUND_TEXTURE=C2
HARD_COMPOUND_TEXTURE=C1
INTER_COMPOUND_TEXTURE=Inter
WET_COMPOUND_TEXTURE=WETs
 
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Question? When using the 1.6 preview, at rt_Sebing, a couple AI cars are driving erratically and wrecking in the final turn and a few other places. When I disable RARE, the AI drive within the track limits no problem. Any ideas what my cause that?
 
WET tyres and compounds.lua error:

install this mod:

Wet Tyres (with Physics) for the RSS Formula Hybrid 2022 V1.6​


then replace [COMPOUNDS] section in file:
apps\lua\rare\configs\rss_formula_hybrid_2022 (2022_s, 2023)

with:

[COMPOUNDS]
COMPOUND_TARGET_MATERIAL=RSS_T1
SOFT_COMPOUND=2
MEDIUM_COMPOUND=3
HARD_COMPOUND=4
INTER_COMPOUND=5
WET_COMPOUND=6
SOFT_COMPOUND_TEXTURE=C3
MEDIUM_COMPOUND_TEXTURE=C2
HARD_COMPOUND_TEXTURE=C1
INTER_COMPOUND_TEXTURE=Inter
WET_COMPOUND_TEXTURE=WETs
Would you happen to know what values to enter in the ingame config if I want to use specific compounds for the Hard, Medium, and Softs? I might be doing something wrong.

I've inputted what you wrote into the config, and it has Softs, Medium, and Hards as the C3, C2, and C1 compounds but in game in the config the AI has Softs and Hards as the C3 compund and Mediums as C2. Strange.
 
Would you happen to know what values to enter in the ingame config if I want to use specific compounds for the Hard, Medium, and Softs? I might be doing something wrong.

I've inputted what you wrote into the config, and it has Softs, Medium, and Hards as the C3, C2, and C1 compounds but in game in the config the AI has Softs and Hards as the C3 compund and Mediums as C2. Strange.
What version of RARE ?
 

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