AndreasFSC
Too much going on...
Very long shadows are now possible.
Not sure how to solve resolution and shadow draw distance (except using brute force...). I will try to position the shadow map render with an offset so no space is wasted on areas behind the camera.
Short shadows draw distance for the moment, but very nice trees shadows.
Not sure how to solve resolution and shadow draw distance (except using brute force...). I will try to position the shadow map render with an offset so no space is wasted on areas behind the camera.
Short shadows draw distance for the moment, but very nice trees shadows.
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