Hi guys, the past while I was trying to find good comparisons between these two models of dd's. Has anyone tested both ? I understand that the software for these aren't complete yet but is there any clear winner here ? thanks.
Is there even any point in comparing this characteristic? What aspect is it supposed to impact?here is the problem because there is not much technical information on the podium (procesor,encoder,,,)
My understanding that it specifies how fast and precise the motor reacts to input.Hello everyone,
The SC2 specifications mention a "Max torque slew rate" of 4.8 Nm/ms for the Sport and 8 Nm/ms for the Pro.
I have no idea about how this characteristic translates to the feel and even whether it is of any interest at all.
Do anyone have an idea about how DD1/DD2 compare to SC2 in this regard?
My understanding that it specifies how fast and precise the motor reacts to input.
SC2 software also features Slew Rate filter that you can use to slow motor down and make it more "lethargic".
Slew Rate (Electric Motors)
10.4.6 Position sensors generate data based on the resolution of the sensor, multiplied by the interpolation factor of the interface electronics. The maximum slew, or tracking rate, of an RDC is limited to & of the resolver reference frequency. For […]what-when-how.com
Then if I summarize your replies, it would mean a better max torque slew rate helps in reactivity and raises the threshold from which the wheel cannot keep up with input data and starts acting unpredictably.
It would be interesting to know if the higher value of the Pro is noticeable in practice, and how the Fanatec counterparts compare in this regard.
My experience at least with Slew Rate filter suggests otherwise, as drop in micro details and wheel reactivity is VERY noticeable. But I am not sure if filter simulates lower physical slew rate accurately.It wouldn't act unpredictably lol. They have software limitations that are probably safely below the servo motor's maximum slew rate.
Also, you won't use the max slew rate anyway. Anything above 2 Nm/s and I wonder if you're Captain America or something.
My experience at least with Slew Rate filter suggests otherwise, as drop in micro details and wheel reactivity is VERY noticeable. But I am not sure if filter simulates lower physical slew rate accurately.
The Sport does have adjustable slew rate up to 4.8nm/ms. I have one. Vendors got this information wrong initially and never updated their store pages.Oh I was talking about the slew rate itself, not the filter.
I’m sure the filter makes a difference but I’ve never used it since I don’t own an SC2.
Do you use a slew rate higher than 2 Nm/s? Actually I’m curious what the slew rate is that SC2 users dial in.
Oh, looks like Sport can’t set the slew rate. I guess this was a hot topic before.
Most don't touch it. I think some iRacing folks were trying to experiment with it to tame violent wheel behavior during crashes, but I don't think it stuck.Oh I was talking about the slew rate itself, not the filter.
I’m sure the filter makes a difference but I’ve never used it since I don’t own an SC2.
Do you use a slew rate higher than 2 Nm/s? Actually I’m curious what the slew rate is that SC2 users dial in.
Oh, looks like Sport can’t set the slew rate. I guess this was a hot topic before.
Yeah, there was some confusion on different models supported filters. This page contains most up to date comparison spreadsheetThe Sport does have adjustable slew rate up to 4.8nm/ms. I have one. Vendors got this information wrong initially and never updated their store pages.
That definitely had an impact on people choosing Pro over Sport, even if Pro is a better value proposition.Yeah, there was some confusion on different models supported filters. This page contains most up to date comparison spreadsheet
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