I think it's on the real car too, maybe little less pronounced, but it does look bit different on every photoCompletely stoked about the mod and the progress you're doing. Maybe my eyes deceive me, but is there a mistake in the normals af the very front of the BMW front fenders? Appears to be very rounded and also doesn't match the rest of that body line.
Flickr picture
Never the less, keep up the work, we're eagerly waiting
All still WIP, materials and details still to be finalised.
BMW liveries have been done, by some talented guys in our team. . Physics are almost there. Hopefully some more news shortly on that one.
Would be funnier if it wouldn't be so true...I feel like in the actual world i'm in hell... but the sim racing world is some kind of amazing heaven.
Will you do the oil, temperature and the other indicators?Work on the BMW display. Taken from one of the pictures I took of the 1998 car. Display and twin RPM LED's.
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I guess that depends on Patrik. I was led to believe certain things didn’t work in AC. Also we can’t do multiple displays so I think speed is one parameter we can use instead of others that either don’t work in AC or have no impact. The Nissan display was 98% accurate but I think we massaged things a tiny bit on that one too to fit on some things that would have been on other pages of the display.Will you do the oil, temperature and the other indicators?
You could get close with Unreal4 I think , but not quite with AC engine. Since it doesn't have certain things like displacementI thought the first pics was ingame and couldn't believe it. Was about to ask how you achieved it. Lol.