No worries mate, I made the decision of renaming it because North and South were a little unclear in someways... South could have meant starting in the South or that you will be heading South... Southbound clarifys that... And Pacific Coast - Southbound is a bit too long for the UI - hence PCH SouthboundYeah, I don't like the name either, pch, but you can change it though
I do love the 250... but the GTO is probably even better along here IMO...A cruise in the GTO 250 a perfect combination. The track looks really good.
Awesome mate, really glad you like the new road... It was a TON of work tidying up the meshes... But I'm really pleased with the end result...Really nice update, the rework paid off Really made a big difference to how it flows as you said.
I still think things are generally too dark, i can put together some screenshots to explain better if you would like. Particularly anything in the shade, doesnt respond to the ambient light enough, some parts feel practically pitch black (auto-exposure would boost it to look brighter but it shouldnt be necessary to that degree).
Road mesh feels nice. there were maybe 3 or 4 corners where my g27 went very loud with its characteristic cog crunching sound, which doesnt normally happen suggesting maybe a couple of areas could be fine tuned. I can probably locate the corners if you are interested to have a look. lotus 3-11 is a good car to test this.
Anyways thanks for sharing, will be sure to send a donation your way
It's pretty much a total rebuild, like I said on the update description... I wasn't jokingHoly crap it's way different. The trees really engulf you and makes it so much more enjoyable. All your rework makes it feel likely a completely different highway as a lot of corners are quite a bit different. My first drive on the usual 88% grip and street tires was pretty hairy to say the least.
I will say I think I like some of the cameras better before. On the South track, I loved watching the cars fly down the hill towards the top speed. Camera was at the bottom so you'd get a nice long shot of the speed climbing up.
Then there was about half way through, when the road comes downhill to a hairpin and then steep back up hill. It used to be this panoramic shot as you entered into the chasm and then left, meanwhile the car's exhaust note was echoing between the mountains.
The 288 GTO loves it along here... amazing fun... as I said to SS454... I'd recommend upping the grip and downforce until you re-learn a lot of the corners. The reasons why the road IS easier is the road spline acurately follows the real road in the X,Y so corners that were multiple apex are now single apex as they should be... The satellite image I lined up was a 1 billion pixel image... I lined up my centreline... to the real roads centreline... as I could see it in the image. Also the slight banking added shows the angle of the corner better from different angles... The previous road was too flat, so side on you got little to no visual information.Thanks for the update! I drove the 288 GTO north to south, my impression was that the usual "dusty" setting I used before had too little grip, not sure if it's the car or the cold tires but the car was sliding all over the place. In any case I ended up driving on "fast" grip (98%). The tarmac looks better, I am not sure about the real road but I would definitely like a little more bumpiness. I can feel the central line when the wheels are on it. Overall the road seems a bit less difficult than before? I felt there is less dramatic camber in some corners. Fun drive anyways! Keep up the good work!
agree the new flow is fantastic, definitely will be fun to relearnsnip
Thanks for the feedback! I'll try again this evening. As for the scenery, I am kind of fixated with the sea so for me that's more important than the trees I read you have some ideas on making it semi-transparent or something, looking forward to that!The 288 GTO loves it along here... amazing fun... as I said to SS454... I'd recommend upping the grip and downforce until you re-learn a lot of the corners. The reasons why the road IS easier is the road spline acurately follows the real road in the X,Y so corners that were multiple apex are now single apex as they should be... The satellite image I lined up was a 1 billion pixel image... I lined up my centreline... to the real roads centreline... as I could see it in the image. Also the slight banking added shows the angle of the corner better from different angles... The previous road was too flat, so side on you got little to no visual information.
Probably it also is easier because of the amount of trees giving you more distance information.
When the seas of bushes go in... It will probably get a bit easier... more visual information.
I've lowered the grip to 0.95 to make it a little less grippy as it is a dusty, sandy coastal highway.
I've balanced the FFB mesh to be a happy medium... If I make it any more bumpy it would make driving an F1 car down here pretty nasty... It's just a choice I made for gameplay...
I want it to be a more smooth chilled drive, with some information still coming through... Pick a softer road car like a BMW 1M and almost all the bumps are soaked up... Pick a Caterham, and where it's light it kind of skips over the bumps. But I won't rule out having a look at it at a later date....
I could at some point do some different FFB meshes... and release them as a pack...
The only thing is my computer craps itself when doing the FFB mesh... And that's after breaking it down into smaller chunks, so it's not time effective atm.
Glad you're having fun mate, thanks for your continued support, much appreciated
I dare you to pick a C7R, go Northbound... and beat 8:18 Same goes for anyone else reading this! there's plenty of time to take off that
Thanks for your feedback too mateThanks for the feedback! I'll try again this evening. As for the scenery, I am kind of fixated with the sea so for me that's more important than the trees I read you have some ideas on making it semi-transparent or something, looking forward to that!
No worries mate, you're welcome... It has been a ton of work moving 23km's of road... some of it was hardly moved much, but still needed loads of work done on it... I'm just glad it was totally worth doing...Thanks Phoenix for all the work you've put in to this update / rework , I love the flow and views, I think it's going to be driven a hell of a lot here.