My first track, made in Bobs Track Builder
Its a fantasy track, that takes place in a city
Club layout
Just extract to - X:\Programmer\Steam\steamapps\xxUserxx\race 07\Gamedata\Locations
Known Bugs
*The Startlight is showing green light to fast
*Sectors on minimap are misdisplayed
*AI is very bad
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Please report bugs here - http://www.racedepartment.com/members/jesper-taulborg.html
championship for the awesome Mak Corp F1 2007 mod, extract to your main race07/gtr evo/race on directory.
you will need to download or have the following tracks:
melbourne
sepang
bahrain
barcelona 2007
monaco 2007
montreal
indianapolis
britishGP
hungaroring
spa 2004
fuji
shanghai
interlagos
please note, I'm using the evo version of nurburgring so if you do not have evo you will need to edit the champ file to the version you have, sorry bout that.
also i am including an alternate version in which i replaced Indy with Road America from Race On because personally i just hate oval/infield tracks but thats just me
hope you enjoy and have fun,
pfly
Please correct the file structure.. Normally you don't have to create locations/trackname folder, better yet, how about put it in gamedata/locations/trackname format.. much easier for the novice to install and more convenient for all users..
Yes, I will admit that I scratched my head a bit when 7zip first opened the archive... but it was worth it once I got it sorted. This track has a bit of everything, and is becoming one of my favourites.
Original author for Rfactor Relesys
Conversion modification & improvement by Neel Jani
I thank Relesys which gave me the authorization to convert his circuit version Rfactor worm the SimBin platforms,
I propose this version to you several months after the version of Rfactor origin, because I have to make a large number of modification and of correction which paused a large number of problems, those which know the version of origin should realize changes,
I particularly thank the people who mount to give of their time for this circuit,
Luigi for the cameras,
Boblebric for the videos of the screens TV,
Thierry81 for the AIW 36 conveys and made from zero,
Fred@ass for these textures of horizon,
As well as the bêtas-testers, Tarkus07, Boblebric, Thierry81, Thunder-Ice,
I tien still ace thanked Thierry81 for its work, because it to pass a large number of good fortunes to make the AIW of the version normal & reverse which he has of remaking several time and from zero in order to make the best possible one for this circuit which and very particular,
Thank you also in TheSky for that participation and correction of the AIW of the version reverse,
I insist on these last points! because many users this account of work does not return that implies to make the most correct possible AIW,
For the update of the circuit and part of the new objects (3D) One or more textures were created with images of CGTEXTURES.COM. These images cannot be redistributed by defect, please visit www.cgtextures.com for more information.
SUPER TOURING '98 FOR GTR EVO
This is my first mod. I haven't converted anything from other games.
Included cars are Volvo s40, Honda Accord, Renault Laguna, Nissan Primera.
This is a preview version, there's still some areas where I want to increase the level of detail if I'll get time left.
Please don't change anything without my permission. If you want to convert this mod, please contact me.
Driver ID's: 08787 - 08808
Car ID's: 187-200
Class ID: 187
Thanks to:
Günthar Rowe for useful support Ryan Callan for providing an engine torque graph.
+Some other forum members for encouraging