can I change the team name in the team constructor using this mod tool..??
That is controlled by the _l and clearcoat mask textureshi biker, do you know how to fix this issue? everytime i customize a helmet in the game, i cant make the helmet opaque, even if i set it to opaque, it will always be glossy, either plastic or metal, the same goes as the stickers. is there anything i can do or configure to fix this? my game is the repack version by the way
Hi Biker, how about Ride 5 ? Its used UE4.27 too ? and how about Ride 5 wheel model thats not rotate in MotoGP 21, I did it by parent to wheel Bone than attach to chassis mesh, and its not work, any tutorial for this or any reference that could be possible to me for next trial ?, thanksNo, it must be UE4.27
Yes you need to use 4.27 for Ride 5, make sure you include the skeleton with the model if you're converting it from another modHi Biker, how about Ride 5 ? Its used UE4.27 too ? and how about Ride 5 wheel model thats not rotate in MotoGP 21, I did it by parent to wheel Bone than attach to chassis mesh, and its not work, any tutorial for this or any reference that could be possible to me for next trial ?, thanks
thanks biker...Yes you need to use 4.27 for Ride 5, make sure you include the skeleton with the model if you're converting it from another mod
For the suit it's quite easy, just replace the Yamaha custom rider texture with his texture from 22. If you make the gloves a blank texture with a black alpha channel that should hide them as well so you'll see his 2022 gloves from the suit. For the boots you will have to change the model most likely so it's more workhi thanks for the tutorial, but I have a question.
I would like to put the Fabio Quartararo 2022 suit, gloves and boots on my career rider in motogp23.
Is this possible and how to do it?
( I have also motogp22 )
Thanks, sorry but where is the files of the yamaha custom rider and the gloves There are so many files that I can't findFor the suit it's quite easy, just replace the Yamaha custom rider texture with his texture from 22. If you make the gloves a blank texture with a black alpha channel that should hide them as well so you'll see his 2022 gloves from the suit. For the boots you will have to change the model most likely so it's more work
The suit is in "assets\graphics\characters\riders\cat001\suits\suit001\textures"Thanks, sorry but where is the files of the yamaha custom rider and the gloves There are so many files that I can't find
I don't know why I can't do it, my pilot's costume is always the same...The suit is in "assets\graphics\characters\riders\cat001\suits\suit001\textures"
The custom rider gloves are in "assets\graphics\characters\riders\riderShared\gloves\glovesShared" You'll then have to pick which set of gloves to remove
Have you checked in umodel to see if your texture has replaced the original?I don't know why I can't do it, my pilot's costume is always the same...
When I want to open the file in umodel it makes me a mistake as if the file is unusable, I'm blockedHave you checked in umodel to see if your texture has replaced the original?
Strange, no pak file is generated at all?View attachment 731801View attachment 731802
thanks for the smooth tutorial im done with everything just cant pak it i have python 2.7 and when i double click the bat file nothing is happening a cmd will just appear then poofView attachment 731803
seeking for a help. im gonna contribute my mods to the community
@BIKER7202
yes not at all i tried multiple times, i was tryna pak my 2024 honda repsol livery :< @BIKER7202Strange, no pak file is generated at all?