Oh, OK..I first thought that you changed the line to be better and more real or something... But this is nice toAs you can see i made it less visible, so it does not ruin the immersion.
You cant's see the blue sectors, you just see the yellow and red, and the triangles are more little.
I did it just lowering the Y position of the helper spline.
The deal is simply to have a less invasive and less disturbing racing line.
Can you please tell me the name of the value for changing the rotation factor in cockpit view (without helmet)?
Like I wrote before, I enjoy the speed feeling but cant handle cornering when the whole screen starts to rotate. Compared with the default view Im better without the head rotation and can handle cornering better if the head keeps more straight to the ground/horizon. Thank you very much!
Added compatibility with Game Update 2, and Game Update 2 ONLY
OVERRIDECAMERAS.BML
Thank you Alberto Zanot..OVERRIDECAMERAS.BML
Version 3.6
- Added Cinematic Adrenaline Camera (the fourth one). Not easy to get used, but spectacular! Try to do a wheelie
- Added 3 new replay cameras, 2 orbital and one helicopter cam. Still wondering why Milestone left them out...
- New look back camera
- Tuned down muffler star light effect and some other lightening effects
Added real physics for accidents.
Take control of replay cameras!!
The Gyroscopic cam is now motorized!! Like the real MotoGP one!
Now you can control some of the replay cameras, such as TV cam, Helicopter 1, Helicopter 2, Orbital cam, Gyro cam.
The Gyroscopic cam is now motorized!! Like the real MotoGP one!
Controls during replays (the TV Cam is different, you can only Yaw and Zoom, just using the right stick):
Woooow... motorized gyro...
Really was hoping for that camfeature in any racegame...
now in my favorite game