P L E A S E can u upload the LOD Fix as seperat Mod...
Thats what the game needs the most !!!
So please, a LOD Fix only Mod
Thats what the game needs the most !!!
So please, a LOD Fix only Mod
you know how to only have lod folder?P L E A S E can u upload the LOD Fix as seperat Mod...
Thats what the game needs the most !!!
So please, a LOD Fix only Mod
First Mod for 2017!! As usual, first let's square the basics away. Adjusted team strengths for all three classes and updated the rider field for Moto2 to reflect current season! Obviously, Italtrans and Idemitsu at 65% is a joke!!! Nakagami is a podium contender in every race, and meanwhile, so is Pasani who just won a race as we all know.
WHAT IS IT:
a) Realistic Team Strengths for ALL THREE CLASSES
b) Updated Moto2 riders to reflect 2017 season >>> DANNY KENT & AXEL BASSANI are out.
KNOWN ISSUES:
Fernandez and Mackenzie's name are too long to display in the PILOTBIG pictures on the right side of the menu. So, there name will not be displayed there.
WHEN:
COMING VERY SOON!!
PREVIEW of new Moto2 team strengths. Click on pics for FULL DETAILED PIC! View attachment 198727 View attachment 198728 View attachment 198729 View attachment 198730 View attachment 198731 View attachment 198732 View attachment 198733 team strengths as well as new Moto2 riders Augusto Fernandez & Tarran Mackenzie.
Kein Problem! What I mean by all three categories is MOTOGP, MOTO2 and MOTO3. You notice in the default game Milestone has certain teams grossly under- and in other cases overrated. That goes for MotoGP, Moto2 and Moto3. I have adjusted this, so it will be closer to reality.This looks very good. I don't understand what do you mean by all three categories adjusted team strengths? sorry my bad english
Kein Problem! What I mean by all three categories is MOTOGP, MOTO2 and MOTO3. You notice in the default game Milestone has certain teams grossly under- and in other cases overrated. That goes for MotoGP, Moto2 and Moto3. I have adjusted this, so it will be closer to reality.
Good, congratulations.First Mod for 2017!! As usual, first let's square the basics away. Adjusted team strengths for all three classes and updated the rider field for Moto2 to reflect current season! Obviously, Italtrans and Idemitsu at 65% is a joke!!! Nakagami is a podium contender in every race, and meanwhile, so is Pasani who just won a race as we all know.
WHAT IS IT:
a) Realistic Team Strengths for ALL THREE CLASSES
b) Updated Moto2 riders to reflect 2017 season >>> DANNY KENT & AXEL BASSANI are out.
KNOWN ISSUES:
Fernandez and Mackenzie's name are too long to display in the PILOTBIG pictures on the right side of the menu. So, there name will not be displayed there.
WHEN:
COMING VERY SOON!!
PREVIEW of new Moto2 team strengths. Click on pics for FULL DETAILED PIC! View attachment 198727 View attachment 198728 View attachment 198729 View attachment 198730 View attachment 198731 View attachment 198732 View attachment 198733 team strengths as well as new Moto2 riders Augusto Fernandez & Tarran Mackenzie.
@Alberto Zanot
Could you tell me where to change the crash camera?
I´d like to put the focus back on the rider.
And can i change the amount of time of recovery after a crash?
Nope, the spline affects only the AI's path and its quite though to edit if you can't see the beizer curveOne of these improvements i suppose is the AI Spline? In fact, my curiosity is: you managed to improve the AI times just tweaking the splines?
the textures are simply beautiful...Hi guys.
I've been hiding in the shadows for a bit but I wanted to share some achievements with you.
I have had some brilliant ideas recently, like really brilliant.
The reason is that Milestone added some nice variables to the game that can be used to improve the experience.
I'm talking about a literally huge mod. It would contain bike and rider textures, face packs, track textures, physics, AI improvements.
I've managed to speed up AI without bugs. It's all about thinking about how the engine works and to exploit it.
Here's the key points with examples:
-Improved and scalable AI. No bugs! It can be customized for each track and each category!
Also, each rider can be customized for each track. I've already made Morbidelli slower in Catalunya and Mugello.
Screenshot of AI Moto3 in Assen. Stock game's AI laps in 1.46 :
-Improved rider textures and bike textures
Moto3 Bulega before vs After
Joan Mir before vs After (Still early work in progress)
-Improved track textures. I think I've already posted some of them, so I won't add examples here
There's a great potential and I could literally make a very nice mod out of it. But it's a big project and I don't think I have the time for it, it's sad. I will keep you updated
Nope, the spline affects only the AI's path and its quite though to edit if you can't see the beizer curve
The risk to break the curvature is too high and it results in the AI braking because they think there's a tight corner
Haha I was secretly hoping /someone/ would make something about it..I think i can make something about it...
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