Modding Questions Thread

i have a problem with the helmet fin, in carrer mode i dont have it, but in quick race for example with vettel the helmet have it, any ideas?

In database file, in helmets section, there you can find what helmets are finned or not (see driver IDs), but i never figure it out how to modify the young driver helmets! :mad:
 
In database file, in helmets section, there you can find what helmets are finned or not (see driver IDs), but i never figure it out how to modify the young driver helmets! :mad:
its very strange because before in carrer mode all the helmets have it, i reinstall the game several times and nothing, thanks for the quick answer!
 
Hi everyone, I am new to this forum and I saw a lot of great helmet designs done by very talented people. I was wondering if one of you could make a custom helmet for me. I am French Canadian and I would like my helmet to reflect my origin showing design inspired by the Canadian and Quebec flags. As far as sponsors logos I would like to have one representing a Canadian beer brewed by Molson Breweries which is call Canadian. They had a logo a few years back showing the slogan "I Am Canadian". Another logo could be from the Canadian petroleum company " Petro Canada". I am open if you have any other suggestions as well for sponsorship. At the moment, in career mode I drive for Scuderia Toro Rosso, so perhaps a Red Bull logo should be appropriate.

Thank you for any interested party.

F1Canuck (aka Jean-Marc Dallaire)
 
Please help, anyone know if its possible to "dont see" the drivers ghost during the "one lap" qualifiying?. Dont see the other drivers ghost, made it more realistic.

Thanks for any reply!
 
First get ML's 3d helmet model and template (http://www.racedepartment.com/forum...ireframes-for-help-in-skinning-ps-only.66270/ and http://www.racedepartment.com/forum/threads/helmet-models-for-photoshop.56332/) and make your helmet.

When you're done download this: https://developer.nvidia.com/nvidia-texture-tools-adobe-photoshop and save your helmet (the 2d texture file, not the 3d helmet model) as a .dds. Just use the default settings.

Then download the pssg editor from here: http://petar.outer-heaven.net/downloads/ (just get the latest version). If you just want to use your helmet in career mode go to your f1 2012 install directory/characters/bespokehelmets and use the pssg editor to open up any of the helmets there, it doesn't matter which one (make a backup if you may want to use it again later) and import the .dds you saved earlier and save the file. Do this for both the low and high file of the helmet you replaced, you may want to half the resolution for the low file depending on how beefy your computer is. Then just start up the game and in the helmet selection menu select the helmet number of the file you replaced (the menu picture won't have changed) and you should be all set to enjoy your very own helmet ingame.

If you want to use an existing helmet as your base, just do the same in reverse.

Hi.
I have downloaded the photoshop plug-in but I still can't save my helmet as a dds. I don't know how to do it!
Could you help me out please?

Thank you
 
need some help guys trying to make couple suits for my season mod by doing it like this
Untitled-6_zps96667d57.png
(I no its not complete yet I was just doing test xD) but anyway in game it looks like this and I cant figure out for the life of me why
Untitled-6_zpsd29a514f.png

there a light blue layer over it on bits where the old logos were but I deleted them layers out using pssg u can see that in pic above that theres no logo01 ect anymore any help?
 
Probably because you have removed the team logos from the list of .tga files.

Them files I would assume need to stay, but just be blanked out.
 

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