Tnx about your 3D model concepts. Happy to know you like it!
Im axous to test your new approach, hope the toe-in give's you the real feel you desire.
About community feedback, they know how they felt it was real enough keeping the BOP and other important things such as fun factor. I do drive real cars on real tracks (not a Lancia Fulvia to answer your question), and i dont really think there is a racing simulator that brings even a 75% of the accuracy we would like, and thats why im bit more relaxed in this aspect. I understand community feedback, they enjoy it and have fun with it... this is what AC is about... Even official cars have some extreme "licence's" on their physics and we all love them anyway.
That being said, i still love to see how hard you want to have the real deal physics and i think we could add it in the official mod as another version. Would be like: HF / S1 / TCliffe or HC or any thing you think is better.
Tnx again for your concern and would be great if u were following when it was being in development.
Im axous to test your new approach, hope the toe-in give's you the real feel you desire.
About community feedback, they know how they felt it was real enough keeping the BOP and other important things such as fun factor. I do drive real cars on real tracks (not a Lancia Fulvia to answer your question), and i dont really think there is a racing simulator that brings even a 75% of the accuracy we would like, and thats why im bit more relaxed in this aspect. I understand community feedback, they enjoy it and have fun with it... this is what AC is about... Even official cars have some extreme "licence's" on their physics and we all love them anyway.
That being said, i still love to see how hard you want to have the real deal physics and i think we could add it in the official mod as another version. Would be like: HF / S1 / TCliffe or HC or any thing you think is better.
Tnx again for your concern and would be great if u were following when it was being in development.